DestructionFranz Posted October 22, 2019 Share Posted October 22, 2019 1 hour ago, GeneralZero said: From the actual infos that I've gathered here and there, it seems that according to actual warscrolls, the 3 units in the box (tyrant aside) are pretty lame. Maybe the ogors by 12 are strongs. So, for me, the real question is how will they mix with the Beastclaw raiders? Because 2 SC! + 2 halves ogors of feast of bones will give you a full army, versatile and with enough variety to play several builds. Just add later few things like the new decor, a wizzard, or some other characters and you're pretty much done for reasonable budget. (even 1 SC! would work) In my opinion they will be mixed like the Ironjawz and the Bonesplitterz are mixed in the "Big Waaagh!". So, three ways to play, pure Gutbusters, pure Beastclaw Raiders and a mix of both in a third army. Quote Link to comment Share on other sites More sharing options...
Luzgurbel Posted October 22, 2019 Share Posted October 22, 2019 Just now, DestructionFranz said: In my opinion they will be mixed like the Ironjawz and the Bonesplitterz are mixed in the "Big Waaagh!". So, three ways to play, pure Gutbusters, pure Beastclaw Raiders and a mix of both in a third army. I think the same. Quote Link to comment Share on other sites More sharing options...
DestructionFranz Posted October 22, 2019 Share Posted October 22, 2019 I would like to have your opinions, which Forgeworld models could have the Ogors keyword to be used in the Ogors Mawtribes army? (Like the Rogue Idol for example) Quote Link to comment Share on other sites More sharing options...
Walrustaco Posted October 22, 2019 Share Posted October 22, 2019 1 1 Quote Link to comment Share on other sites More sharing options...
Shankelton Posted October 22, 2019 Share Posted October 22, 2019 1 minute ago, Walrustaco said: Getting my times sorted to catch that Ogor preview. Also a Fimir Showcase and battle report? Did not see that coming Quote Link to comment Share on other sites More sharing options...
Walrustaco Posted October 22, 2019 Share Posted October 22, 2019 (edited) Thoughts on these? The Butcher one is interesting, but I so rarely end up against Endless Spells. The Frostlord one will be active a good deal. The tyrant one kind of sucks and I dont see myself ever using a hunter. Edited October 22, 2019 by Walrustaco 1 Quote Link to comment Share on other sites More sharing options...
Pitloze Posted October 22, 2019 Share Posted October 22, 2019 Butcher can eat his own endless spells. That is quite strong. Eating a 20 pt endless spell will fully heal him. Quote Link to comment Share on other sites More sharing options...
Shankelton Posted October 22, 2019 Share Posted October 22, 2019 God I still hate that butchers head. Still no sign of yeti, so i'm optimistic there. Traits wise... Butcher seems neat, and I do like the flavor on the Tyrant. Should make him really reliable at quashing heroes. Nomadic Raider might be neat if the melee extends to the monsters abilities. Otherwise I feel its pretty underwhelming mechanically and flavorwise. The skal will depend on how the cats have changed, and if the hunter himself is less underwhelming for his points cost. Definitely a plus not having to pay for a battalion to have cats come along with him. Seems like he gets 1 pack as a unit, and an extra one if he's your general. Should be good for attacking unguarded, or lightly guarded points in the opponents backline! Overall its an optimistic start from me, but nothing that crazy or hype inducing. Look forward to hearing the opinons of people who play more then me, being an armchair hobbyist for now and all lol. Quote Link to comment Share on other sites More sharing options...
Mutton Posted October 22, 2019 Share Posted October 22, 2019 The quality of the Tyrant's trait relies entirely on how much of a killer he really is. Undoubtedly he'll have lost the ability to 4+ proc his great gutgouger. Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted October 23, 2019 Share Posted October 23, 2019 here we go: https://www.warhammer-community.com/2019/10/23/faction-focus-ogor-mawtribesgw-homepage-post-1/ 1 Quote Link to comment Share on other sites More sharing options...
ryanguy88 Posted October 23, 2019 Share Posted October 23, 2019 Lots of things to note from the faction focus. It looks like they're splitting the current butcher into two separate warscrolls again, based off the line, "On top of being fantastic units in their own right, Butchers, Slaughtermasters, Huskards on Thundertusks – and especially Great Mawpots – are also able to restore Wounds to depleted units." So we'll be back to having a Slaughtermaster and a Butcher. Interesting that the Slaughtermaster hypertext links to what used to be the butcher, and the Butcher hypertext links to what was once Skrag the Slaughterer. The attack update to the Grot Scraplauncher is welcome. 2 more attacks will help normalize the damage. Seems they're also normalizing the damage for the stonehorn's charge too, from d6 to the universal rule of Trampling Charge. It'll be interesting that Thundertusks (and also large blocks of Gutbusters) will also get that charge damage too. If the Thundertusk keeps its snowball (even if the damage there is normalized), it might help to make it more competitive. Changing the Everwinter (Grasp of the Everwinter) to increase chance as the battle goes on is nice, but I'm not sure it'll really be anything that helps make or break. Especially since BcR like to try to get in combat in round 1 or round 2. I also think it's interesting that nothing has been said about Gargants, Yhetees, or Gorgers. (Or Firebellies, but those have at least been in the promo photos.) 2 Quote Link to comment Share on other sites More sharing options...
Charleston Posted October 23, 2019 Share Posted October 23, 2019 44 minutes ago, ryanguy88 said: Lots of things to note from the faction focus. It looks like they're splitting the current butcher into two separate warscrolls again, based off the line, "On top of being fantastic units in their own right, Butchers, Slaughtermasters, Huskards on Thundertusks – and especially Great Mawpots – are also able to restore Wounds to depleted units." So we'll be back to having a Slaughtermaster and a Butcher. Interesting that the Slaughtermaster hypertext links to what used to be the butcher, and the Butcher hypertext links to what was once Skrag the Slaughterer. The attack update to the Grot Scraplauncher is welcome. 2 more attacks will help normalize the damage. Seems they're also normalizing the damage for the stonehorn's charge too, from d6 to the universal rule of Trampling Charge. It'll be interesting that Thundertusks (and also large blocks of Gutbusters) will also get that charge damage too. If the Thundertusk keeps its snowball (even if the damage there is normalized), it might help to make it more competitive. Changing the Everwinter (Grasp of the Everwinter) to increase chance as the battle goes on is nice, but I'm not sure it'll really be anything that helps make or break. Especially since BcR like to try to get in combat in round 1 or round 2. I also think it's interesting that nothing has been said about Gargants, Yhetees, or Gorgers. (Or Firebellies, but those have at least been in the promo photos.) This sounds like a solid recap. In the Twitch stream were more Information that were shared in the Mawtribe-Topic. Regarding Yhetees and so on: I remember someone said it is confirmed there are no cuts in the book Quote Link to comment Share on other sites More sharing options...
Kaime Posted October 24, 2019 Share Posted October 24, 2019 I'm pretty sure that they said on stream that the gargants would be allies Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted October 24, 2019 Share Posted October 24, 2019 2 hours ago, Kaime said: I'm pretty sure that they said on stream that the gargants would be allies Which would be surprising: the gargants are into the gubbuster list. And they fit admirably in the design of ogor army. Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted October 24, 2019 Share Posted October 24, 2019 https://www.warhammer-community.com/2019/10/24/the-scoop-from-spielgw-homepage-post-2/ This blood bowl team can be a nice addition to ogor army: nothing here is specific to BB. 1 Quote Link to comment Share on other sites More sharing options...
Souleater Posted October 24, 2019 Share Posted October 24, 2019 Paint his armour red and he's a slightly confused Daredevil/ Ironfist ! Quote Link to comment Share on other sites More sharing options...
Wazzuli Posted October 25, 2019 Share Posted October 25, 2019 (edited) Warscrolls up on new Zealand site! They're in the boxed set though so only a few! Edited October 25, 2019 by Wazzuli Quote Link to comment Share on other sites More sharing options...
MKsmash Posted October 26, 2019 Share Posted October 26, 2019 So on a Facebook Group, points were posted! Let the list-making begin! Note: Thundertusks got BIG NERF Scraplauncher 120 Ironblaster 120 Tyrant 160 Ogre Gluttons 120/400 (3/12) Leadbelchers 80 for 2 Ironguts 220 for 4 (what the heck) Butcher 140 Slaughtermaster 140 Gorger 80 Grots 100/270 (20/60 i think) FLoSH 400 FLoTT 390 HoTT 340 HoSH 320 SHBR 300 TTBR 300 Hunter 120 Maneaters 180 for 3 Frost Sabres 40 for 2 Mournfang 140 for 2 Yhettees 110 for 3 Firebelly 120 1 Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted October 26, 2019 Share Posted October 26, 2019 and no gargan? Quote Link to comment Share on other sites More sharing options...
FPC Posted October 26, 2019 Share Posted October 26, 2019 14 minutes ago, GeneralZero said: and no gargan? It’s an ally I believe. Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted October 26, 2019 Share Posted October 26, 2019 it was suposed to be IN the army. Supper strange if he's not. Quote Link to comment Share on other sites More sharing options...
FPC Posted October 26, 2019 Share Posted October 26, 2019 29 minutes ago, GeneralZero said: it was suposed to be IN the army. Supper strange if he's not. According to what? I’ve never heard that. Quote Link to comment Share on other sites More sharing options...
MKsmash Posted October 26, 2019 Share Posted October 26, 2019 The gargant is listed as an ally in the pitched battle profiles, meaning it's still part of seperate armies Quote Link to comment Share on other sites More sharing options...
madmac Posted October 27, 2019 Share Posted October 27, 2019 4 hours ago, FPC said: According to what? I’ve never heard that. The Gargant was part of the old fantasy Ogre army, (Basically all the destruction armies could take Giants back in the day) and part of the "Gutbuster" section of the webstore until just now when they re-organized all the Ogre stuff as mawtribes. Honestly, I think they're allies now just because with all the faction merges Gargants and Troggoths are the only allies Ogors have left. Quote Link to comment Share on other sites More sharing options...
MKsmash Posted October 27, 2019 Share Posted October 27, 2019 Does anyone have the Mawpot warscroll? Quote Link to comment Share on other sites More sharing options...
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