Fluttershy Posted March 1, 2019 Share Posted March 1, 2019 2 minutes ago, XReN said: Why wouldn't beginning and end of combat phase belong to combat phase? Idoneth High Tide ability states they "fight before any other units in the combat phase" and they can't fight before units that fight at the start of the combat phase? That doesn't make any sense if the start of the combat phase belongs to the combat phase? Quote Link to comment Share on other sites More sharing options...
XReN Posted March 1, 2019 Share Posted March 1, 2019 (edited) 3 minutes ago, Fluttershy said: Idoneth High Tide ability states they "fight before any other units in the combat phase" and they can't fight before units that fight at the start of the combat phase? That doesn't make any sense if the start of the combat phase belongs to the combat phase? Is that amusing to you to question things that literaly were solved by company that provide us with rules? Edited March 1, 2019 by XReN Quote Link to comment Share on other sites More sharing options...
deynon Posted March 1, 2019 Share Posted March 1, 2019 20 minutes ago, XReN said: Are you serious? WTF people? I agree. Destruction can do even worse with the Ogres, Never seen someone banishing them... It's not like something problematic to kill the monsters. 1 minute ago, Fluttershy said: Idoneth High Tide ability states they "fight before any other units in the combat phase" and they can't fight before units that fight at the start of the combat phase? That doesn't make any sense if the start of the combat phase belongs to the combat phase? It makes sense. As it makes sense at the strt of the hero phase or at the start of the movement phase. Quote Link to comment Share on other sites More sharing options...
walheim Posted March 1, 2019 Share Posted March 1, 2019 Hey guys! I'm going to be in a tournament later this month, not looking for first place but a solid fun experience. What do you think of my list ?Allegiance: Flesh Eater Courts- Grand Court: Court of Delusion - The Feast DayMortal Realm: AqshyLeadersCrypt Infernal Courtier (120)- General- Trait: Cruel Taskmaster Varghulf Courtier (160)- Artefact: Medal of Madness Abhorrant Ghoul King on Royal Terrorgheist (400)- Artefact: Blood-river Chalice - Lore of Madness: Spectral Host- Mount Trait: Horrible ResilientBattleline9 x Crypt Flayers (510)6 x Crypt Flayers (340)6 x Crypt Flayers (340)BattalionsDeadwatch (110)Total: 1980 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 112Anything you would change to better this list? I just picked aqshy caused we have to pick a realm, any other realm that has spells i could take advantage of? Quote Link to comment Share on other sites More sharing options...
XReN Posted March 1, 2019 Share Posted March 1, 2019 14 minutes ago, walheim said: I just picked aqshy caused we have to pick a realm, any other realm that has spells i could take advantage of? Per normal rules realm does not give you spells Quote Link to comment Share on other sites More sharing options...
XReN Posted March 1, 2019 Share Posted March 1, 2019 (edited) 42 minutes ago, walheim said: Anything you would change to better this list? I just picked aqshy caused we have to pick a realm, any other realm that has spells i could take advantage of? 2nd infernal instead of varghulf to have 1 more CP, Grim garland for GKoTG worth considering in such list, deranged transformation instead of spectral host since it basicly same benefit but you'll also be able to shoot, flayed pennant over medal of madness Edited March 1, 2019 by XReN 1 Quote Link to comment Share on other sites More sharing options...
Requizen Posted March 1, 2019 Share Posted March 1, 2019 1 hour ago, deynon said: So they don't apply also the battle traits and the delusion? Ok, I go to say it to the deamons, so as the revived units for the Stormcasts eternal, idem about the seraphons, and so on... Hm there's a clear difference there. This is AoS, everything is based off Keywords. Grand Hosts and Stormhosts grant Keywords to the army on your army list. The revived Stormcast units state to "set up an identical unit", which would identically have the same Keyword. Summoned units don't gain Keywords, but for Daemons and Seraphon, their abilities just work off the Warscroll keywords, so a new unit of Bloodletters would already have <Khorne> and therefore be fine from a rules perspective. When you summon a Flesh Eater Courts unit from a Command Ability, it does not apply the Keyword, and the Grand Courts rule states "All Flesh-Eater Courts units in your army gain that keyword", but does not state that summoned units gain it. The Summoning abilities state that the unit is "added to your army". So here's a question: when you choose a Grand Host, does it only add the Grand Host Keyword to the models in your list, or do Summoned units retroactively gain said Keyword? Is gaining the keyword a one-time thing that happens at list creation, or is it a passive effect that happens to any unit in the army, even when added during a battle? The wording "units in your army gain that keyword" is pretty ambiguous here, though I think the intent is for Summoned units to gain it as well. Quote Link to comment Share on other sites More sharing options...
deynon Posted March 1, 2019 Share Posted March 1, 2019 All the units gain the keywords instead of the delusion. If you negate it, you negate also the delusions . The unuts you summon are part of your army They gain allthe battletraits, and grand courts are a battletrait. Quote Link to comment Share on other sites More sharing options...
Requizen Posted March 1, 2019 Share Posted March 1, 2019 (edited) 2 minutes ago, deynon said: All the units gain the keywords instead of the delusion. If you negate it, you negate also the delusions . The unuts you summon are part of your army They gain allthe battletraits, and grand courts are a battletrait. Not true. The Delusion rule specifically states that "The delusion applies to all friendly FLESH-EATER COURTS units for the duration of the battle", and summoned units are friendly. So they gain access to it with no problem. Grand Court Keywords are different. Edited March 1, 2019 by Requizen Quote Link to comment Share on other sites More sharing options...
Fluttershy Posted March 1, 2019 Share Posted March 1, 2019 Warhammer Age of Sigmar – Core Rules, Designers’ Commentary, Page 8 Q: If I add units to my army after a battle has started, and my army has an allegiance ability that adds a keyword to the units in the army, is that keyword received by eligible units I add to my army after the battle has begun? For example, if I have a Stormcast Eternals army and use the Stormhosts rule to give all Stormcast Eternals units in the army the Hammers of Sigmar keyword, would any new Stormcast Eternals units that I add to my army get the keyword? By the same token, if an allegiance ability has a spell lore that grants a spell to Wizards in an army, do Wizards that I add to the army that have the appropriate allegiance gain a spell? A: Yes to all questions. 1 4 1 Quote Link to comment Share on other sites More sharing options...
Requizen Posted March 1, 2019 Share Posted March 1, 2019 2 minutes ago, Fluttershy said: Warhammer Age of Sigmar – Core Rules, Designers’ Commentary, Page 8 Q: If I add units to my army after a battle has started, and my army has an allegiance ability that adds a keyword to the units in the army, is that keyword received by eligible units I add to my army after the battle has begun? For example, if I have a Stormcast Eternals army and use the Stormhosts rule to give all Stormcast Eternals units in the army the Hammers of Sigmar keyword, would any new Stormcast Eternals units that I add to my army get the keyword? By the same token, if an allegiance ability has a spell lore that grants a spell to Wizards in an army, do Wizards that I add to the army that have the appropriate allegiance gain a spell? A: Yes to all questions. There you go then, all good. You'd think if they had to FAQ it they would have printed it into future books to avoid confusion, but whatever. Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted March 1, 2019 Share Posted March 1, 2019 1 hour ago, Fluttershy said: Idoneth High Tide ability states they "fight before any other units in the combat phase" and they can't fight before units that fight at the start of the combat phase? That doesn't make any sense if the start of the combat phase belongs to the combat phase? So you have that with every phase now? start of the phase — The Phase — End of the Phase otherwise there would not be a logic to the system. Quote Link to comment Share on other sites More sharing options...
deynon Posted March 1, 2019 Share Posted March 1, 2019 17 minutes ago, Requizen said: Not true. The Delusion rule specifically states that "The delusion applies to all friendly FLESH-EATER COURTS units for the duration of the battle", and summoned units are friendly. So they gain access to it with no problem. Grand Court Keywords are different. True, you decline delusions to take the grand courts. It's the same of "all the flesheater courts in your army". Or the units that you summon are not part of your army? If youverify in the text of the summoning: "the summond unit is added to your army" So...you can't deny the summoning being part of your army and gain the grand court keywords. Quote Link to comment Share on other sites More sharing options...
walheim Posted March 1, 2019 Share Posted March 1, 2019 1 hour ago, XReN said: 2nd infernal instead of varghulf to have 1 more CP, Grim garland for GKoTG worth considering in such list, deranged transformation instead of spectral host since it basicly same benefit but you'll also be able to shoot, flayed pennant over medal of madness Thankyou! Yes of course i had the flayed pennant, must have missclicked and missed i did.. The other points are really nice, deranged transformation does seem like a MUCH better choice! Thank you thank you!! Quote Link to comment Share on other sites More sharing options...
Evil Bob Posted March 2, 2019 Share Posted March 2, 2019 3 hours ago, Requizen said: You'd think if they had to FAQ it they would have printed it into future books to avoid confusion, but whatever. They left out loads of information in the Rules Book from Soul Wars. Opting to just slosh it into the FAQ and Designers Commentary close to release. While GW may make allot of money as a publisher they have rarely hired people to edit the publications or even provide basic technical writing. At least that has been my impression since the 90s. Quote Link to comment Share on other sites More sharing options...
Honk Posted March 2, 2019 Share Posted March 2, 2019 8 hours ago, Evil Bob said: they have rarely hired people to edit the publications or even provide basic technical writing. Nerdrage keeps your cardiosystem healthy... 🤪👍 2 Quote Link to comment Share on other sites More sharing options...
Evil Bob Posted March 2, 2019 Share Posted March 2, 2019 7 hours ago, Honk said: Nerdrage keeps your cardiosystem healthy... 🤪👍 Then many of us are going to live like forever! 2 Quote Link to comment Share on other sites More sharing options...
JCar09 Posted March 2, 2019 Share Posted March 2, 2019 One question. The Feast day Delusion . U can use this in all turns rigth?, ur own and enemie turn? Quote Link to comment Share on other sites More sharing options...
Takaloy Posted March 2, 2019 Share Posted March 2, 2019 13 minutes ago, JCar09 said: One question. The Feast day Delusion . U can use this in all turns rigth?, ur own and enemie turn? yes Quote Link to comment Share on other sites More sharing options...
Alfavega Posted March 3, 2019 Share Posted March 3, 2019 Hey guys, where i can find this Flesh Eater Court Battalion?See the link bellow https://aosshorts.com/sheffield-slaughter-2019-review-and-results/ 1 Quote Link to comment Share on other sites More sharing options...
Inqy Posted March 3, 2019 Share Posted March 3, 2019 21 minutes ago, Alfavega said: Hey guys, where i can find this Flesh Eater Court Battalion?See the link bellow https://aosshorts.com/sheffield-slaughter-2019-review-and-results/ Royal menagerie? It's in the Battletome. Quote Link to comment Share on other sites More sharing options...
Deadkitten Posted March 3, 2019 Share Posted March 3, 2019 On 3/1/2019 at 1:15 PM, walheim said: Hey guys! I'm going to be in a tournament later this month, not looking for first place but a solid fun experience. What do you think of my list ?Allegiance: Flesh Eater Courts- Grand Court: Court of Delusion - The Feast DayMortal Realm: AqshyLeadersCrypt Infernal Courtier (120)- General- Trait: Cruel Taskmaster Varghulf Courtier (160)- Artefact: Medal of Madness Abhorrant Ghoul King on Royal Terrorgheist (400)- Artefact: Blood-river Chalice - Lore of Madness: Spectral Host- Mount Trait: Horrible ResilientBattleline9 x Crypt Flayers (510)6 x Crypt Flayers (340)6 x Crypt Flayers (340)BattalionsDeadwatch (110)Total: 1980 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 112Anything you would change to better this list? I just picked aqshy caused we have to pick a realm, any other realm that has spells i could take advantage of? I'd break up one of those 6 Flayer units. I'd use at least 3 to run as a screen specifically. I'd be sorely tempted to take the 9 up to 12, but it could fold into the other 6 easily enough. Quote Link to comment Share on other sites More sharing options...
Alfavega Posted March 4, 2019 Share Posted March 4, 2019 thanks for the answer i found it my mistake ;).but i got a anotger question.if im in my turn and activate the gristlegore command trait.that means my warlord fight at the beginning of the combat fight first.after he has fought i can activate my first unit to fight?or is this my first activation? i hope you can help me.i‘m new im the world of the flesh eater Quote Link to comment Share on other sites More sharing options...
TheWilddog Posted March 4, 2019 Share Posted March 4, 2019 (edited) Looks like a Blisterkin Flayer Heavy Deadwatch list did well at Heat 1 (top 3). They showed Russ Veal's list on the Warhammer TV Stream and it was something like, Archregent, AGK, AGKoTG, x2 Infernal Courtier, x6 Flayers, x6 Flayers, x3 Flayers. I am really glad to see that there is a little more play in the army than the Gristlegore Monster bomb. Edited March 4, 2019 by TheWilddog 2 Quote Link to comment Share on other sites More sharing options...
Fluttershy Posted March 4, 2019 Share Posted March 4, 2019 4 hours ago, Alfavega said: thanks for the answer i found it my mistake ;).but i got a anotger question.if im in my turn and activate the gristlegore command trait.that means my warlord fight at the beginning of the combat fight first.after he has fought i can activate my first unit to fight?or is this my first activation? i hope you can help me.i‘m new im the world of the flesh eater Warhammer Age of Sigmar – Core Rules, Designers’ Commentary, Page 5 Q: Some abilities allow or require a unit to fight at the start of the combat phase, or the end of the combat phase. How exactly does this work? What happens if two or more units have to fight at the start or the end of the phase? A: Units that fight at the start or the end of the combat phase make a pile-in move and then attack with their melee weapons before the players start picking any other units to fight in that phase, or after the players have picked all other units to fight in that phase, respectively. So, first you pile in and make attacks with the units that are to fight at the start of the phase, then the players alternate picking units to fight with, starting with the player whose turn is taking place, and lastly you pile in and make attacks with units that make attacks at the end of the combat phase. If there are several units fighting at the start or the end of the phase, the player whose turn is taking place attacks with all of their units in the order of their choice, and then their opponent does the same. Quote Link to comment Share on other sites More sharing options...
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