Naem Posted July 18, 2019 Share Posted July 18, 2019 59 minutes ago, PJetski said: Plague Monks are a slow melee unit with paper thin defenses. Don't let them get the charge on any unit that matters and you'll be fine. Try not to engage them with melee weapons since you'll take a bunch of mortal wounds back (evocator lightning blast avoids this ability since it's not a melee weapon). Avoid killing them in melee altogether if they have Death Frenzy - it's worth using a dispel scroll on Frenzy if you plan on engaging them in melee. You can't bring more than 4 WLC at 2000pt so I'm not sure how that is a problem. Do you mean 9x Jezzails? Yap, they are usually a job for the 3 Ballista + Lord Ordinator Squad. Theres nothing better then the thrill of a final volley of 12 4+ to hit dice, knowing that any hit becomes D6 hits...oh how glorious it can be 2 Quote Link to comment Share on other sites More sharing options...
EngraBlackSword Posted July 18, 2019 Share Posted July 18, 2019 On 7/16/2019 at 10:41 AM, Naem said: I dont know that it was gone. In our local meta at least it is still the no. 1 build. I played some games with my standard list recently being: LEADERS Lord-Arcanum on Gryph-Charger (220) Lord-Relictor (100) Lord-Ordinator (140) UNITS 10 x Sequitors (260) - Stormsmite Mauls and Soulshields 5 x Sequitors (130) - Stormsmite Mauls and Soulshields 5 x Liberators (100) - Warhammers 5 x Evocators (220) 5 x Evocators (220) 5 x Decimators (180) WAR MACHINES Celestar Ballista (110) Celestar Ballista (110) BATTALIONS Cleansing Phalanx (120) ENDLESS SPELLS / TERRAIN Celestian Vortex (40) And there was a lot of winning. The missing 50 points i usually fill up with a situational endless spell. Maybe i would consider not taking the Phalanx and getting one more Ballista + not taking the Vortex then but instead I would have exactly the 100 points for the comet. I like the comet, it makes things go BOOOM and WOAAAASH and the enemy looks mad so I find it to be a good spell Hey, can you tell me how would you extrapolate this list to a 1,5k one. I lack a lot of experience to know which units are better to drop. Thanks! Quote Link to comment Share on other sites More sharing options...
Marzillius Posted July 18, 2019 Share Posted July 18, 2019 21 hours ago, stus67 said: What's the general feeling on the Grand Convocation endless spell spam? I played a list yesterday and it wasn't particularly strong, but pretty fun to play. Read my post on the previous page. Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted July 18, 2019 Share Posted July 18, 2019 Stormcast models for Warcry were confirmed https://ageofsigmar.com/warcry/ I wish we were able to use Prosecutors instead of Longstrikes especially since I expect LOS to be more limited. They feel like overkill for a small skirmish game. I get why they didn't give us Palladors though. Quote Link to comment Share on other sites More sharing options...
HammerOfSigmar Posted July 18, 2019 Share Posted July 18, 2019 39 minutes ago, CommissarRotke said: Stormcast models for Warcry were confirmed https://ageofsigmar.com/warcry/ I wish we were able to use Prosecutors instead of Longstrikes especially since I expect LOS to be more limited. They feel like overkill for a small skirmish game. I get why they didn't give us Palladors though. From the leaking rules, shooting is not separate from close combat, it is just a special close combat that with long range(I deduce this from the untamed beast warscroll, check the spear with 8" range) Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted July 18, 2019 Share Posted July 18, 2019 Still, with how the terrain is set up on that demo board, I can't imagine you'd ever use/need 30" range Quote Link to comment Share on other sites More sharing options...
HammerOfSigmar Posted July 18, 2019 Share Posted July 18, 2019 16 minutes ago, CommissarRotke said: Still, with how the terrain is set up on that demo board, I can't imagine you'd ever use/need 30" range Probably it will be decreased to 12" or 18", and should have a high strength such as 6. Quote Link to comment Share on other sites More sharing options...
stus67 Posted July 18, 2019 Share Posted July 18, 2019 3 hours ago, Marzillius said: Read my post on the previous page. Do you think your games would have gone better with a Stardrake or a Tauralon LA instead of the 20 block of Sequitors? Quote Link to comment Share on other sites More sharing options...
kuroyume Posted July 19, 2019 Share Posted July 19, 2019 7 hours ago, CommissarRotke said: Stormcast models for Warcry were confirmed https://ageofsigmar.com/warcry/ I wish we were able to use Prosecutors instead of Longstrikes especially since I expect LOS to be more limited. They feel like overkill for a small skirmish game. I get why they didn't give us Palladors though. It's fairly obvious that the Stormcast units were selected to move old stock. Vanguard stuff hardly sells on it's own (except for Raptors, but even those hardly fly off the shelves in my experience). Prosecutors would've made a lot of sense, but because most Stormcast players will have a couple of units of them it didn't make sense from a sales perspective. 1 Quote Link to comment Share on other sites More sharing options...
JaffaBones Posted July 19, 2019 Share Posted July 19, 2019 On 7/17/2019 at 12:04 PM, whispersofblood said: I found Prosecutors with Javelins did decent ranged dmg, but I suppose that was sometime ago, but you might be better off taking skywardens as allies for the same role. Or Khinerai Heartrenders. Deepstrike, on 4+ extra move after shooting. Buffs when dropped in. Quote Link to comment Share on other sites More sharing options...
Lucur Posted July 19, 2019 Share Posted July 19, 2019 I don't understand why we shouldn't get Palladors, while Deepkin get Ishlaen Guard, though. Quote Link to comment Share on other sites More sharing options...
whispersofblood Posted July 19, 2019 Share Posted July 19, 2019 2 hours ago, Lucur said: I don't understand why we shouldn't get Palladors, while Deepkin get Ishlaen Guard, though. I assume you are talking about Warcry. I don't think you've looked at the profiles of each unit, and how that would translate into Warcry abilities. Ishlaen have 0 rend on any of their attacks for example, doesn't shoot, doesn't do mortal wounds and have fewer wounds Quote Link to comment Share on other sites More sharing options...
The World Tree Posted July 19, 2019 Share Posted July 19, 2019 10 hours ago, kuroyume said: It's fairly obvious that the Stormcast units were selected to move old stock. Vanguard stuff hardly sells on it's own (except for Raptors, but even those hardly fly off the shelves in my experience). Prosecutors would've made a lot of sense, but because most Stormcast players will have a couple of units of them it didn't make sense from a sales perspective. It is fairly obvious that the chamber dedicated to scouting is being used in the skirmish game set in uncharted territory... 2 Quote Link to comment Share on other sites More sharing options...
kuroyume Posted July 19, 2019 Share Posted July 19, 2019 14 minutes ago, The World Tree said: It is fairly obvious that the chamber dedicated to scouting is being used in the skirmish game set in uncharted territory... By that rationale, prosecutors should've been an obvious choice, as in Lore they are literally the first SCE to get sent anywhere (including being the first Stormcast to leave Azyr at all). But because pretty much evey SCE player is going to have a few units of them from starter boxes, they were cut. Quote Link to comment Share on other sites More sharing options...
The World Tree Posted July 19, 2019 Share Posted July 19, 2019 24 minutes ago, kuroyume said: By that rationale, prosecutors should've been an obvious choice, as in Lore they are literally the first SCE to get sent anywhere (including being the first Stormcast to leave Azyr at all). But because pretty much evey SCE player is going to have a few units of them from starter boxes, they were cut. I honestly think a lot of players don't have them - they've rarely been used. Also, with the close confines the models won't work very well from a usability POV. Quote Link to comment Share on other sites More sharing options...
The World Tree Posted July 19, 2019 Share Posted July 19, 2019 10 hours ago, kuroyume said: It's fairly obvious that the Stormcast units were selected to move old stock. Vanguard stuff hardly sells on it's own (except for Raptors, but even those hardly fly off the shelves in my experience). Prosecutors would've made a lot of sense, but because most Stormcast players will have a couple of units of them it didn't make sense from a sales perspective. It is fairly obvious that the chamber dedicated to scouting is being used in the skirmish game set in uncharted territory... Quote Link to comment Share on other sites More sharing options...
Marzillius Posted July 19, 2019 Share Posted July 19, 2019 17 hours ago, stus67 said: Do you think your games would have gone better with a Stardrake or a Tauralon LA instead of the 20 block of Sequitors? No I don't think so, the Tauralon isn't tough enough. With a Tauralon you don't have enough wounds to withstand most opponents damage output and the extra cast isn't good enough. Its mobility would be useful, but I value the durability and killing power of the Sequitors. Besides, having 4 foot wizards walking behind their massivt bodyguard unit slinging spells looks really cool. I would consider the Tauralon if you ran a Convocation list with ballistas and Ordinator. Quote Link to comment Share on other sites More sharing options...
stus67 Posted July 19, 2019 Share Posted July 19, 2019 1 hour ago, Marzillius said: No I don't think so, the Tauralon isn't tough enough. With a Tauralon you don't have enough wounds to withstand most opponents damage output and the extra cast isn't good enough. Its mobility would be useful, but I value the durability and killing power of the Sequitors. Besides, having 4 foot wizards walking behind their massivt bodyguard unit slinging spells looks really cool. I would consider the Tauralon if you ran a Convocation list with ballistas and Ordinator. That's along the lines of what I was thinking. I think I'm still going to try it with a Drakesworn Templar though. I can still get a block of 10 sequitors with it. Quote Link to comment Share on other sites More sharing options...
Maturin Posted July 19, 2019 Share Posted July 19, 2019 Tell me guys, when we DeepStrike using Scions of the Storm ability, can for ex Vanguard Raptors with Hurrican Crossbows benefit from their rule saying add+3 attacks to their profile if they didn't move ? Cheers Quote Link to comment Share on other sites More sharing options...
HammerOfSigmar Posted July 19, 2019 Share Posted July 19, 2019 6 minutes ago, Maturin said: Tell me guys, when we DeepStrike using Scions of the Storm ability, can for ex Vanguard Raptors with Hurrican Crossbows benefit from their rule saying add+3 attacks to their profile if they didn't move ? Cheers Scions of the Storm doesn't count as a move. 1 Quote Link to comment Share on other sites More sharing options...
Maturin Posted July 19, 2019 Share Posted July 19, 2019 Just now, HammerOfSigmar said: Scions of the Storm doesn't count as a move. Where can I find a rule for that ? I was told by a GW manager it does count as a move this afternoon. Quote Link to comment Share on other sites More sharing options...
HammerOfSigmar Posted July 19, 2019 Share Posted July 19, 2019 13 minutes ago, Maturin said: Where can I find a rule for that ? I was told by a GW manager it does count as a move this afternoon. Scoins of the Storm counts as normal reserve, in the latest core rule, reserve unit arriving battlefield does not count as normal move. In the last version, this thing does count as a normal move, so probably that's why the GW manage tell you so. In the latest version, in the latest version, it no longer counts as a move. 1 1 Quote Link to comment Share on other sites More sharing options...
Jaidean Posted July 19, 2019 Share Posted July 19, 2019 Besides here, what are other communities that discuss competitive Stormcast lists and tactics? Quote Link to comment Share on other sites More sharing options...
Maturin Posted July 19, 2019 Share Posted July 19, 2019 37 minutes ago, HammerOfSigmar said: Scoins of the Storm counts as normal reserve, in the latest core rule, reserve unit arriving battlefield does not count as normal move. In the last version, this thing does count as a normal move, so probably that's why the GW manage tell you so. In the latest version, in the latest version, it no longer counts as a move. Cheers mate! So Deepstriking Crossbow Judicators and Vanguard Raptors is worth it after all? Quote Link to comment Share on other sites More sharing options...
Roark Posted July 20, 2019 Share Posted July 20, 2019 This is the latest Astral Templars list I've been toying with. Although it doesn't focus purely in one direction, I think the Raptors are a good recipient for the Templars command, hitting and wounding their preferred targets on 2s. They also unlock the awesome Aetherwings ability. Thanks to advice from this thread, my usual Templars lists contain an Enchantress and Cogs to give the Evobomb great reach, but obviously I'm sacrificing that (and a Ballista) to have this (hopefully) triple threat list. What do people think? Am I being too greedy and diverse? Allegiance: Stormcast Eternals- Stormhost: Astral TemplarsKnight-Heraldor (100)- General- Trait: Dauntless Hunters Knight-Azyros (100)- Artefact: Godbeast Plate Lord-Ordinator (140)Knight-Incantor (140)- Spell: Azyrite Halo5 x Liberators (100)- Warblade & Shield- 1x Grandblades5 x Liberators (100)- Warblade & Shield- 1x Grandblades5 x Liberators (100)- Warblade & Shield- 1x Grandblades10 x Evocators (440)- 10x Grandstaves- Lore of Invigoration: Speed of Lightning6 x Vanguard-Raptors with Longstrike Crossbows (340)3 x Aetherwings (50)3 x Aetherwings (50)Celestar Ballista (110)Celestar Ballista (110)Celestar Ballista (110)Total: 1990 / 2000Wounds: 125 Quote Link to comment Share on other sites More sharing options...
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