Overread Posted May 25, 2019 Share Posted May 25, 2019 My on worry is that they put a load of points up which doesn't actually shutdown the main powerhouse, but does mean that armies get basically even more focused around it alone. I still wish they'd consider actual stat-line changes not just point changes. Then again we've seen Flesheaters and Skaven rising up to be big powerhouses as well so its not as if daughters are alone at the top of the risky tower. Then again GW might be more marginal with changes this year s they are about half way through updating all of AoS. Quote Link to comment Share on other sites More sharing options...
zedatkinszed Posted May 25, 2019 Share Posted May 25, 2019 My guess is that they do very little. Maybe a points change for Death Hags but I'll be surprised if it as extreme as 60 to 120. And maybe Witches and Sisters loose the 30 model discount. But TBH I expect GW will realize the problem is Hagg Narr and either errata it or leave it till the next DOK book. My dream is that the GHB gives us Khelt Narr temple rules. Something that would stop people playing Hagg Narr but it's unlikely. Quote Link to comment Share on other sites More sharing options...
InSaint Posted May 26, 2019 Share Posted May 26, 2019 Morathi might get a minor point discount as there has been numerous feedback that she is slightly over costed for what she does. 1 Quote Link to comment Share on other sites More sharing options...
whispersofblood Posted May 28, 2019 Share Posted May 28, 2019 Personally I've gone through the phases of mourning and now I'm just waiting for GHB19 so I can being work on figuring out what to do with my army. Quote Link to comment Share on other sites More sharing options...
Kairos Tejedestinos Posted June 2, 2019 Share Posted June 2, 2019 When theorycrafting about what changes can the GHB bring, remember that those are printed months in advance. I expect idoneth, LoN and DoK to take a hit in the units that are taken most commonly. No horde discount or a price bump for combat eels are a given. The important part is where they put the discounts Quote Link to comment Share on other sites More sharing options...
InSaint Posted June 2, 2019 Share Posted June 2, 2019 Has anyone tested how the new forbidden power endless spell interact with DoK? The 2 most promising spells in theory are Lauchon the Soulseeker and Horrorghast. Lauchon the Soulseeker can give a unit of 30 Witches or 20 Melusai additional 12" movement. Considering 30-1 Witches, they will have an effective threat range of 12" (spell) + 6" (move) + 6" (run, use CP for flat 6) + 7" (avg. charge) = 31" (+2" with Cauldron Guard). This is pretty insane considering you can simply toss all your buffs at them stuff them into your enemy face on turn 1. The only issue is putting a hero within 8" of the unit to benefit from +1 attack. Alternatively 20-1 Melusai Blood Sisters will have an effective threat range of 12" (spell) + 8" (move) + 7" (avg. charge) = 27". Draichi Ganeth may actually be a viable option with the +1 to hit on charge. Horrorghast can combo with Shrouds of Despair for bravery difference potential of minus 2 to 5 to trigger Mindrazor +1 damage. Although the Horrorghast will also affect our units, keeping a safe 6" away is more realistic to ensure the enemy suffers -2 while we only suffer -1 bravery. Combined with Shrouds of Despair, it is more likely to proc the +1 damage from Mindrazor. Quote Link to comment Share on other sites More sharing options...
Thenord Posted June 5, 2019 Share Posted June 5, 2019 Hi guys. Just got Morathi (wooohu!) Now the question is how to use her? The 1500 point list I usually run is: Temple: Khailebron Medusa general, beauty, stone, mindrazor. 2 hagg queens, one with circlet and CoM the other sacrement of blood 10 blood sisters 2*5 blood sisters 2*5 blood stalkers 2*5 heartrenders Temple nest. So with morathi I will hit the 2k mark, or close to at least. What would be the beat way to use morathi. Transforming her turn 1 and sending her away with khailebron trait and hope for a 9" rerollable charge seems fun. But would it be more efficient to use her magic power a round or two before going ape ****** with her? Cheers! Quote Link to comment Share on other sites More sharing options...
Redbaron Posted June 5, 2019 Share Posted June 5, 2019 This might be old news to folk on here (and apologies if it is), but I’ve long harboured ideas of a DoK army and recently noticed the Battleforce box for the ‘Devoted of Khaine’ has vanished from online. It would’ve been a great starting point, so has anybody heard anything about what’s going on? Quote Link to comment Share on other sites More sharing options...
Overread Posted June 5, 2019 Share Posted June 5, 2019 5 minutes ago, Redbaron said: This might be old news to folk on here (and apologies if it is), but I’ve long harboured ideas of a DoK army and recently noticed the Battleforce box for the ‘Devoted of Khaine’ has vanished from online. It would’ve been a great starting point, so has anybody heard anything about what’s going on? It was a Christmas battleforce and like all the others it was only ever a short term product. I believe AoS side only the Slaves to Darkness box is still in stock, whilst the Seraphon box sold out the fastest. DoK might or might not get another this Christmas, but as they are not Stormcast I would wager they won't and that GW will put other factions first. 1 Quote Link to comment Share on other sites More sharing options...
Redbaron Posted June 5, 2019 Share Posted June 5, 2019 Hm, interesting. I did see only a few were left, like one or two of the 40k ones, or S2D and so on. It seems a bit of an odd situation for new folk getting into the faction, when your most obvious starting point is taken away - I don’t even think there is a Start Collecting set at the moment. ☹️ Quote Link to comment Share on other sites More sharing options...
Overread Posted June 5, 2019 Share Posted June 5, 2019 8 minutes ago, Redbaron said: Hm, interesting. I did see only a few were left, like one or two of the 40k ones, or S2D and so on. It seems a bit of an odd situation for new folk getting into the faction, when your most obvious starting point is taken away - I don’t even think there is a Start Collecting set at the moment. ☹️ Correct for some reason GW hasn't produced one for DoK nor for Idoneth. The DoK did get the Blood Coven (cauldron and witches with discount) and whilst it sold out from GW early on, it was around for a good few months up till around Christmas ish in 3rd party stores before it too has gone. It's an added sting for DoK because the basic troops (Witches) are priced at elite unit prices. Quote Link to comment Share on other sites More sharing options...
Lucentia Posted June 5, 2019 Share Posted June 5, 2019 Idoneth do have a SC box now! But it's not a great one necessarily. If you're lucky you might be able to find some independent stores which still have stock of the Devoted of Morathi box in, depending on where you live, but it would be a long-shot, sadly. Quote Link to comment Share on other sites More sharing options...
Mark Williams Posted June 5, 2019 Share Posted June 5, 2019 31 minutes ago, Lucentia said: Idoneth do have a SC box now! But it's not a great one necessarily. If you're lucky you might be able to find some independent stores which still have stock of the Devoted of Morathi box in, depending on where you live, but it would be a long-shot, sadly. I managed to buy two of them, which in the long run will save me a lot of money. I'm actually surprised the boxes lasted as long as they did in our area, as DoK are doing very well right now and you would think more people would be interested in them. I think the price and model range must really put people off. Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted June 6, 2019 Share Posted June 6, 2019 (edited) So, might be picking up this for $450 (CAD) inc tomb and cards. good deal? all are new plastic Morathi Hag Queen on Cauldron of Blood Slaughter Queen 2 Bloodwrack Medusa, 1 unbuilt 30 Witch Aelves 20 Blood Sisters 10 Blood stalkers 10 Heartrenders 10 Doomfire Warlocks Think thats a good amount of stuff to get some lists going? Edited June 6, 2019 by Chumphammer Quote Link to comment Share on other sites More sharing options...
Lirieth Posted June 7, 2019 Share Posted June 7, 2019 On 6/2/2019 at 6:22 PM, InSaint said: Has anyone tested how the new forbidden power endless spell interact with DoK? The 2 most promising spells in theory are Lauchon the Soulseeker and Horrorghast. Lauchon the Soulseeker can give a unit of 30 Witches or 20 Melusai additional 12" movement. Considering 30-1 Witches, they will have an effective threat range of 12" (spell) + 6" (move) + 6" (run, use CP for flat 6) + 7" (avg. charge) = 31" (+2" with Cauldron Guard). This is pretty insane considering you can simply toss all your buffs at them stuff them into your enemy face on turn 1. The only issue is putting a hero within 8" of the unit to benefit from +1 attack. Alternatively 20-1 Melusai Blood Sisters will have an effective threat range of 12" (spell) + 8" (move) + 7" (avg. charge) = 27". Draichi Ganeth may actually be a viable option with the +1 to hit on charge. Horrorghast can combo with Shrouds of Despair for bravery difference potential of minus 2 to 5 to trigger Mindrazor +1 damage. Although the Horrorghast will also affect our units, keeping a safe 6" away is more realistic to ensure the enemy suffers -2 while we only suffer -1 bravery. Combined with Shrouds of Despair, it is more likely to proc the +1 damage from Mindrazor. Thats not what LtS actually does: your movement ends after using its ability (sure you can charge but you cannot make a move or run). Also you wont fit a 30man squad wholly into 3" to LtS or 20 snakes... Quote Link to comment Share on other sites More sharing options...
whispersofblood Posted June 7, 2019 Share Posted June 7, 2019 4 hours ago, Lirieth said: Thats not what LtS actually does: your movement ends after using its ability (sure you can charge but you cannot make a move or run). Also you wont fit a 30man squad wholly into 3" to LtS or 20 snakes... Lunchbox doesn't prevent a unit from moving afterwards. 1 Quote Link to comment Share on other sites More sharing options...
Lucentia Posted June 7, 2019 Share Posted June 7, 2019 And you can absolutely fit 30 25mm bases wholly within 3" of Lauchon, someone's already made a movement tray for it! I think you can actually get closer to 50 25 mm bases or 30+ 25mm bases? But it is probably something you'd need a template for for the sake of speed... Quote Link to comment Share on other sites More sharing options...
Mark Williams Posted June 7, 2019 Share Posted June 7, 2019 4 hours ago, Lucentia said: And you can absolutely fit 30 25mm bases wholly within 3" of Lauchon, someone's already made a movement tray for it! I think you can actually get closer to 50 25 mm bases or 30+ 25mm bases? But it is probably something you'd need a template for for the sake of speed... Yeah I would definitely build a template for this to speed the game up a little. Quote Link to comment Share on other sites More sharing options...
Mutton Posted June 8, 2019 Share Posted June 8, 2019 My ultimate vain hope is they somehow make Blood Stalkers good, because unless they drop to around 100 points, they're total garbage. Even then, they'd still be a tax for Temple Nest. Another situation where I don't think a simple point change is the answer. Quote Link to comment Share on other sites More sharing options...
Kramer Posted June 8, 2019 Share Posted June 8, 2019 8 hours ago, Mutton said: My ultimate vain hope is they somehow make Blood Stalkers good, because unless they drop to around 100 points, they're total garbage. Even then, they'd still be a tax for Temple Nest. Another situation where I don't think a simple point change is the answer. Yeah those are amazing models wasted right now. 😅 but still great fun for Skirmish if you are so inclined. Quote Link to comment Share on other sites More sharing options...
DantePQ Posted June 8, 2019 Share Posted June 8, 2019 Make them 100-120 and Battleline with Medusa and Temple Nest becomes quite viable. 1 Quote Link to comment Share on other sites More sharing options...
Mutton Posted June 8, 2019 Share Posted June 8, 2019 4 hours ago, DantePQ said: Make them 100-120 and Battleline with Medusa and Temple Nest becomes quite viable. Viable, yes. I still think it overcosts a unit that on average will do 1-3 wounds in the shooting phase. Quote Link to comment Share on other sites More sharing options...
whispersofblood Posted June 8, 2019 Share Posted June 8, 2019 5 hours ago, DantePQ said: Make them 100-120 and Battleline with Medusa and Temple Nest becomes quite viable. The present problem of them not doing anything remains. Quote Link to comment Share on other sites More sharing options...
DJMoose Posted June 8, 2019 Share Posted June 8, 2019 (edited) 1 hour ago, whispersofblood said: The present problem of them not doing anything remains. Mortal wounds on an unmodified 6 would help. Because basically character sniping is a no-go due to look out sir. They performed that task fairly well in 1st edition. Edited June 8, 2019 by DJMoose Quote Link to comment Share on other sites More sharing options...
Xil Posted June 9, 2019 Share Posted June 9, 2019 How does a Bale wind Vortex affect Morathi and her doubled spell range? E. G. Arcane Bolt 18"*2+6=42" or is it (18+6)*2=48" Quote Link to comment Share on other sites More sharing options...
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