Skreech Verminking Posted June 19, 2022 Share Posted June 19, 2022 28 minutes ago, haraw said: I'm so ****** lost as a new skaven enjoyer. I got the skavens form Echoes of Doom -box and I've no idea what route i'd like to take with the army. All the options seem great... Thankfully the new clan rules mean that I can mix and match. Vanguard is good deal, but the Great Plaques really resonate with me. Too much stuff! Personally I would jus lt start with whatever your prefer having. the varanguard box is an amazing start to the skaven. Personally the book is fine. i wouldn’t say great (there are a lot of flaws I’m seeing in this book) but at least they tried and get stuff up to date (sad to see how they desecrated the rules for my poor poor rattling gun weapon team (at least give em an extra rend and a better stat, when they are blowing themself up with a 78% of doing so)) 1 Quote Link to comment Share on other sites More sharing options...
W1tchhunter Posted June 19, 2022 Share Posted June 19, 2022 Does it look like an Eshin army is going to be viable in anyway? The runners look kinda terrible, the traits and artefacts look pretty bad compared to the other clans also. I'm not good at list building whatsoever so I'm hoping there's a viable list as Eshin was gonna be my first army. Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted June 19, 2022 Share Posted June 19, 2022 (edited) 6 minutes ago, W1tchhunter said: Does it look like an Eshin army is going to be viable in anyway? The runners look kinda terrible, the traits and artefacts look pretty bad compared to the other clans also. I'm not good at list building whatsoever so I'm hoping there's a viable list as Eshin was gonna be my first army. The gnawbomb is great, the command trait where your lord can basically not be targeted by any shooting works amazingly good, especially against elves ignoring line of sight -edit: but personally I am not certain, if a eshin only build is capable of being viable. they seem a bit expensive and their mortal wound output l, still being a buff, is a bit hard to judge especially with their current points. I still have a feeling that the underworld eshin warband is the better choice to take rather then a deathmaster and a unit of 5 gutter runners. it is cheaper, and seems better. the traits and artefact seem to be great addition to a verminlord deceiver Edited June 19, 2022 by Skreech Verminking Quote Link to comment Share on other sites More sharing options...
frostfire Posted June 19, 2022 Share Posted June 19, 2022 (edited) 2 hours ago, Beliman said: Maybe I'm wrong but I think that Lauchon has wholly within 3", making some big-base units impossible to tp (Nagash, Thanquol, etc...). Thanquol is on a 90*52mm base iirc which is identical to the soulseeker. It could fit in. Actually I think Thanquol is the best wizard who can be transported with boat because there is no other wizard on such a small base (even if Arcane Tome considered) could fight as hard as Thanquol. Thanquol alone would make the soulseeker hilariously too good. Edited June 19, 2022 by frostfire 1 Quote Link to comment Share on other sites More sharing options...
Moogypies Posted June 19, 2022 Share Posted June 19, 2022 8 hours ago, frostfire said: Thanquol is on a 90*52mm base iirc which is identical to the soulseeker. It could fit in. Actually I think Thanquol is the best wizard who can be transported with boat because there is no other wizard on such a small base (even if Arcane Tome considered) could fight as hard as Thanquol. Thanquol alone would make the soulseeker hilariously too good. Time to convert a Warpstone powered ferry it seems. Quote Link to comment Share on other sites More sharing options...
Enkyridion Posted June 19, 2022 Share Posted June 19, 2022 Well, the hype is real!! Haha Seriously, there's a lot to digest... Skavenbrew can be used once per turn now, the Clawlord can actually make a unit within 3" to ignore battleshock... I can see a Deceiver/Deathmaster with a unit of 15 Gutter Runners being battleline with 45 shot doing MW on 6s (or I'm crazy)... Monks seem to be worth taking as well due to the rend -2 with 6s, being line with a single Priest... There are a bunch of combinations and lots of fun as Skaven should be Quote Link to comment Share on other sites More sharing options...
mmimzie Posted June 20, 2022 Share Posted June 20, 2022 Not sure where I sit on skaven. The new GHB coming out at the same time really messes up what they have. If they were dropping into the meta now i'd say they are great, but with the new bounty hunters the most powerful units in the book become super glass cannons. An example is clan rats. Who can get nasty. Skavenbrew, claw lord, double death frenzy, +1 hit/wound, 5" range attack on 60 models can put out 180 attacks, swinging again on death 2 damage each in bounty hunters against the right targets. Even with out bounty hunters you could kill just about anything with that. That said on the swing back they turn to dust because bounty hunters swings both ways. You could drop these to 40s with just swords and they'd still be quite deadl;y reguardly getting ~120 attacks in. The above dynamic would be fine if they were fast, but they are about normal movement so you won't really pick all of your fights, and you might not often get to charge first. This is the case through out the book as it doesn't really play well with the new GHB. potentially you could go for holding objectives with your special units. Quote Link to comment Share on other sites More sharing options...
bonzai Posted June 20, 2022 Share Posted June 20, 2022 Was there any way to pick prayers for the sceaming bell? Like a command trait or something? I would really love to swap out the plague priests in my list for Screaming Bells, as it would make things a lot better. Heck, I even looked into whether I could just buy curse as extra enhancements, but the rules clearly state that the priest key word. Fingers crossed that there may be something that I haven't heard yet... Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted June 20, 2022 Share Posted June 20, 2022 39 minutes ago, bonzai said: Was there any way to pick prayers for the sceaming bell? Like a command trait or something? I would really love to swap out the plague priests in my list for Screaming Bells, as it would make things a lot better. Heck, I even looked into whether I could just buy curse as extra enhancements, but the rules clearly state that the priest key word. Fingers crossed that there may be something that I haven't heard yet... No there isn’t Quote Link to comment Share on other sites More sharing options...
bonzai Posted June 20, 2022 Share Posted June 20, 2022 7 hours ago, Skreech Verminking said: No there isn’t Shame. Real missed opportunity there. Quote Link to comment Share on other sites More sharing options...
W1tchhunter Posted June 20, 2022 Share Posted June 20, 2022 Just checking something, I noticed in the new GHB it states the broken realms expansions are still legal. With the rat ogors missing there mutations in the book, does that mean we can still use them from broken realms? Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted June 20, 2022 Share Posted June 20, 2022 20 minutes ago, W1tchhunter said: Just checking something, I noticed in the new GHB it states the broken realms expansions are still legal. With the rat ogors missing there mutations in the book, does that mean we can still use them from broken realms? I guess so At least till we get an faq Quote Link to comment Share on other sites More sharing options...
Moogypies Posted June 20, 2022 Share Posted June 20, 2022 I would heavily feel like it isn't intended at all. Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted June 20, 2022 Share Posted June 20, 2022 55 minutes ago, Moogypies said: I would heavily feel like it isn't intended at all. Same thought. i have a feeing that this mostlh exist for the armies that haven’t gotten a book yet and relay on that book. beasts of chaos, gloomspite gitz, seraphon Quote Link to comment Share on other sites More sharing options...
tupavko Posted June 21, 2022 Share Posted June 21, 2022 (edited) Rat Ogors lost their mutations but Toughned Senews is now integrated into ther profile. So they are all 6W with 4+ save and they hit on 3+ (4+ when shooting). They are 140pts for 2, and one unit can be battleline for each Master Moulder in the army. As for the Master Moulder his Crack the whip is a flat +3 to M and charge rolls and adds 1 to wound. Also his comand ability to resummon a lost unit is on a 3+ now. So huge boosts to Clan Moulder. Basically your 90pts hero is capable of summoning back a full 420pts units (not bad at all) if you go all the Moulder way. There is a way also to make a Master Moulder the only small hero with 10W that heals 1W a turn with an item, and a trait to use his beasts as bodyguards on 3+. So the Master Moulder is quite survivable now and can hit ok (4A 4+/4+ -1 D2) Edited June 21, 2022 by tupavko Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted June 21, 2022 Share Posted June 21, 2022 6 hours ago, tupavko said: Rat Ogors lost their mutations but Toughned Senews is now integrated into ther profile. So they are all 6W with 4+ save and they hit on 3+ (4+ when shooting). They are 140pts for 2, and one unit can be battleline for each Master Moulder in the army. As for the Master Moulder his Crack the whip is a flat +3 to M and charge rolls and adds 1 to wound. Also his comand ability to resummon a lost unit is on a 3+ now. So huge boosts to Clan Moulder. Basically your 90pts hero is capable of summoning back a full 420pts units (not bad at all) if you go all the Moulder way. There is a way also to make a Master Moulder the only small hero with 10W that heals 1W a turn with an item, and a trait to use his beasts as bodyguards on 3+. So the Master Moulder is quite survivable now and can hit ok (4A 4+/4+ -1 D2) There is actually a trait where he gives dighting beasts a +1 to hit and wound roles. could be a great combination with 2 or more hell pits. Quote Link to comment Share on other sites More sharing options...
Cosmicsheep Posted June 21, 2022 Share Posted June 21, 2022 (edited) 13 hours ago, Skreech Verminking said: There is actually a trait where he gives dighting beasts a +1 to hit and wound roles. There’s an argument here for running MSU rat ogors. Less need to worry about battleshock with MSU, rat ogors no longer get mutations so no need to have large units, the trait is a range so would cover several units, and the MM is bringing them back on a 3+. Also possible to give MM the artefact for 10 wounds and healing (edit:I see that was already mentioned on a previous post) Sounds like my pure moulder list might still get some play time. I’m just salty that the list i took to a tournament a few weeks ago (and came 3rd) now costs 2500 points!! Edited June 21, 2022 by Cosmicsheep Quote Link to comment Share on other sites More sharing options...
Enkyridion Posted June 22, 2022 Share Posted June 22, 2022 Hey guys, I've noticed that in the app update you cannot give Thanquol none of the Grey Seer spells... Is that something new? Quote Link to comment Share on other sites More sharing options...
Bregor Posted June 22, 2022 Share Posted June 22, 2022 9 minutes ago, Enkyridion said: Hey guys, I've noticed that in the app update you cannot give Thanquol none of the Grey Seer spells... Is that something new? As of 3rd ed., yeah. Unique heroes can't be given enhancements at all, including the 'free' spell enhancement you always get. 1 Quote Link to comment Share on other sites More sharing options...
Causalis Posted June 23, 2022 Share Posted June 23, 2022 Hello guys. I'm interested in maybe starting a Skaven force. I know that I want all the randomness all the time. I'm not looking to win tournaments but I'm also not interested in unplayable garbage. Can you give me some pointers? Clan Skrye is probably the most randomness, right? Aesthetically I also love the Screaming Bell! Is there a box or Start Collecting box etc. that would make a good start? Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted June 23, 2022 Share Posted June 23, 2022 (edited) 10 minutes ago, Causalis said: Hello guys. I'm interested in maybe starting a Skaven force. I know that I want all the randomness all the time. I'm not looking to win tournaments but I'm also not interested in unplayable garbage. Can you give me some pointers? Clan Skrye is probably the most randomness, right? Aesthetically I also love the Screaming Bell! Is there a box or Start Collecting box etc. that would make a good start? Yes clan skryre is the most random thing in the army. With the old battletome I would have given you the tipp to start with a few rattling guns, not because they are awesome at winning, but rather that they can be pretty fun, they were extremely random, yet buffs that made them better were always a great addition to a ratting gun, making them sometimes a force to fear from and other tome a force well that killed themself. currently it feels like a missed opportunity, since your paying for a rattling gun where you really always have to be certain that the gun dies turn one because of your own roles. since there aren’t many buffs you can really give a rattling gun, without feeling that it is a miss, the reward for taking the risk of it almost always blowing up the first time just win’t be worth it. that is probably one of the units that I feel isn’t worth playing. giant rats are currently overpriced, but with those two exception, I really think that the skaven are at a good place, with almost all of their units. ps: The screaming bell is in a weird spot. not much more I can say to that. Edited June 23, 2022 by Skreech Verminking Quote Link to comment Share on other sites More sharing options...
W1tchhunter Posted June 23, 2022 Share Posted June 23, 2022 Gosh I figured this thread would be drowning in lists by now! Got a 1K tournament coming up and came up with this (probably terrible) Eshin list. Got alot more to paint but finished the warband and Deathmaster last night! - Army Faction: Skaven - Grand Strategy: Masters of Execution - Triumph: Indomitable LEADERS Deathmaster (165)* - General - Command Traits: Unrivalled Killer - Artefacts of Power: Gnawbomb Slynk Skittershank (225)* BATTLELINE Clanrats (100)* - Clanrat Standard Bearer - Clanrat Bell-ringer - Clawleader - Rusty Spear Gutter Runners (315)* Clanrats (100)* - Clanrat Bell-ringer - Clanrat Standard Bearer - Clawleader - Rusty Blade Night Runners (90)* OTHER Skittershank’s Clawpack (225)* TERRAIN 1 x Gnawhole (0) CORE BATTALIONS *Battle Regiment TOTAL POINTS: 995/1000 3 Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted June 23, 2022 Share Posted June 23, 2022 9 minutes ago, W1tchhunter said: Gosh I figured this thread would be drowning in lists by now! Got a 1K tournament coming up and came up with this (probably terrible) Eshin list. Got alot more to paint but finished the warband and Deathmaster last night! - Army Faction: Skaven - Grand Strategy: Masters of Execution - Triumph: Indomitable LEADERS Deathmaster (165)* - General - Command Traits: Unrivalled Killer - Artefacts of Power: Gnawbomb Slynk Skittershank (225)* BATTLELINE Clanrats (100)* - Clanrat Standard Bearer - Clanrat Bell-ringer - Clawleader - Rusty Spear Gutter Runners (315)* Clanrats (100)* - Clanrat Bell-ringer - Clanrat Standard Bearer - Clawleader - Rusty Blade Night Runners (90)* OTHER Skittershank’s Clawpack (225)* TERRAIN 1 x Gnawhole (0) CORE BATTALIONS *Battle Regiment TOTAL POINTS: 995/1000 Looks like a fun list Quote Link to comment Share on other sites More sharing options...
Cosmicsheep Posted June 23, 2022 Share Posted June 23, 2022 17 hours ago, Bregor said: As of 3rd ed., yeah. Unique heroes can't be given enhancements at all, including the 'free' spell enhancement you always get. That’s hasn’t always been the case in 3rd. My app only allows Thanquol to take the generic spells despite having the GREY SEER keyword. Don’t trust the app, it doesn’t let the Warpgnaw Verminlord have any of the MASTERCLAN stuff despite having the keyword. Let’s hope it’s a bug in the app, otherwise what is point in Thanquol being able to do +3 casting?? 1 Quote Link to comment Share on other sites More sharing options...
Cosmicsheep Posted June 23, 2022 Share Posted June 23, 2022 2 hours ago, W1tchhunter said: Gosh I figured this thread would be drowning in lists by now! I’m working on a few… just letting the old grey matter process all the changes and find the weak spots. I am going to try 3 ratling guns in the Bounty Hunters battalion with a warp spark for +2 damage Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.