Joseph Mackay Posted September 9, 2021 Share Posted September 9, 2021 5 minutes ago, JanGret said: SpikeyBits is reporting that the next four battletomes after the ones going up for preorder are rumored to be Maggotkin, Ogres, Beasts of Chaos and Gloomspire Gitz. https://spikeybits.com/2021/09/rumors-the-next-battletomes-for-age-of-sigmar.html Not sure what their rumors are based on. Unsure of Nurgle, but previously posted rumours said the following -Ogor Mawtribes: new Start Collecting box with new Gluttons, new Leadelchers and new Butcher (like the Slaves To Darkness start collecting, these models were said to be exclusive with the old kits remaining on sale) -Beasts Of Chaos/Gloomspite Gitz: dual army box consisting of new Bullgors, new Doombull, new Jabberscythe, Spiderriders, Araknarock, new spider boss Quote Link to comment Share on other sites More sharing options...
EntMan Posted September 9, 2021 Share Posted September 9, 2021 8 hours ago, HanShot First said: Anybody have any idea where I could get some conversion bits for my stormcast? Want to convert them into a Spartan themed army, going for this look. Might be worth posting this as a question in the painting and modelling section. Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted September 9, 2021 Share Posted September 9, 2021 9 minutes ago, Joseph Mackay said: Unsure of Nurgle, but previously posted rumours said the following -Ogor Mawtribes: new Start Collecting box with new Gluttons, new Leadelchers and new Butcher (like the Slaves To Darkness start collecting, these models were said to be exclusive with the old kits remaining on sale) -Beasts Of Chaos/Gloomspite Gitz: dual army box consisting of new Bullgors, new Doombull, new Jabberscythe, Spiderriders, Araknarock, new spider boss Part of me really hopes this is true for the Ogors. They really could do with an update and that would do 2/3 of the Gutbusters Battleline and let's be honest, the Butcher is one of the ugliest, for better or worse, miniatures in all of AOS. And another part of me would much rather wait a year or so if it meant there is a massive range refresh for the Mawtribes. I'm torn.* *That's even if the rumours are true, who knows we may get a new SC alongside a range refresh and I'll be happier than a Firebelly in a Volcano!! 3 Quote Link to comment Share on other sites More sharing options...
Gitzdee Posted September 9, 2021 Share Posted September 9, 2021 1 minute ago, KingBrodd said: Is this a variant of Vulture bloke? Its the unit champion for the gutrippaz. 1 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted September 9, 2021 Share Posted September 9, 2021 1 minute ago, Iksdee said: Its the unit champion for the gutrippaz. Cheers mate just realised haha 1 Quote Link to comment Share on other sites More sharing options...
Magnus The Blue Posted September 9, 2021 Share Posted September 9, 2021 (edited) https://www.warhammer-community.com/2021/09/09/these-warscrolls-show-how-dangerous-the-kruleboyz-are-at-all-ranges/ Some more rules and 2 warscrolls. Edited September 9, 2021 by Magnus The Blue 5 2 Quote Link to comment Share on other sites More sharing options...
Beliman Posted September 9, 2021 Share Posted September 9, 2021 I love everything about both warscrolls! Re-deploy is always good and hex is awesome, beware Gotrek players! Quote Link to comment Share on other sites More sharing options...
Magnus The Blue Posted September 9, 2021 Share Posted September 9, 2021 1 minute ago, Beliman said: I love everything about both warscrolls! Re-deploy is always good and hex is awesome, beware Gotrek players! They do look good and I love the love the redeploy but Hexing Gotrek is going to be tough with 12" range and 7+ to cast. Get the feeling our magic will be like Ogors: some great spells but hard to cast and not much to boost casting rolls. Quote Link to comment Share on other sites More sharing options...
HanShot First Posted September 9, 2021 Share Posted September 9, 2021 1 hour ago, EntMan said: Might be worth posting this as a question in the painting and modelling section. Thanks! Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 9, 2021 Share Posted September 9, 2021 (edited) 14 minutes ago, Magnus The Blue said: https://www.warhammer-community.com/2021/09/09/these-warscrolls-show-how-dangerous-the-kruleboyz-are-at-all-ranges/ Some more rules and 2 warscrolls. Troggoth bad Killbow good, but unreliable. Will probably be run as a 4x to try high rolling into mortal wounds on hit6 Edited September 9, 2021 by PJetski Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted September 9, 2021 Share Posted September 9, 2021 5 minutes ago, PJetski said: Troggoth bad Imo it's good Up to 7 attacks hitting on 2s (all out attack), wounding on 3s, -2 ,3 damage. How is that bad? 3 Quote Link to comment Share on other sites More sharing options...
Magnus The Blue Posted September 9, 2021 Share Posted September 9, 2021 1 minute ago, PJetski said: Troggoth bad Killbow good, but unreliable. Will probably be run as a 4x to try high rolling into mortal wounds on hit6 All depends on the points cost for the Troggoth, it's slow and not a monster but deals some serious damage (averages 12.5 wounds against 4+ armour). If points cost is closer to 200 than 300, I think it'll see play. Can't argue with the Killbow in the current meta, but still unless your playing against prime targets (15W+) it's damage output is similar 3 Boltboyz and it is less flexible. The thought of 4 Vs a Sons army is tasty though. Quote Link to comment Share on other sites More sharing options...
Gitzdee Posted September 9, 2021 Share Posted September 9, 2021 Does this mean i can use the troggoth in a gloomspite gitz troggoth list? Dont know how this works in 3.0. If so i will buy him and replace the orruk with squighopper riders. (forgive me for only having access to paint at work) 1 2 Quote Link to comment Share on other sites More sharing options...
Magnus The Blue Posted September 9, 2021 Share Posted September 9, 2021 Just now, JackStreicher said: Imo it's good Up to 7 attacks hitting on 2s (all out attack), wounding on 3s, -2 ,3 damage. How is that bad? Up to 10 attacked (on the Trog), it gets +2A per wound it takes. 1 1 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted September 9, 2021 Share Posted September 9, 2021 1 minute ago, JackStreicher said: Imo it's good Up to 7 attacks hitting on 2s (all out attack), wounding on 3s, -2 ,3 damage. How is that bad? It's a slow beatstick hero with comparatively low armour. That's an uphill battle in AoS. 5" non-flying is pretty back breaking. Maybe it's cheap though. 2 Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted September 9, 2021 Share Posted September 9, 2021 1 minute ago, Neil Arthur Hotep said: It's a slow beatstick hero with comparatively low armour. That's an uphill battle in AoS. 5" non-flying is pretty back breaking. Maybe it's cheap though. * and it does not bracket seems fine to me if it costs around 300 pts. 2 Quote Link to comment Share on other sites More sharing options...
Dolomedes Posted September 9, 2021 Share Posted September 9, 2021 Just now, JackStreicher said: Imo it's good Up to 7 attacks hitting on 2s (all out attack), wounding on 3s, -2 ,3 damage. How is that bad? Agreed - if you can get it in, it'll wreck face. Problem is getting it in with only 5" move, and it inevitably being a potential pin cushion. If Kruleboyz get access to movement buffs, it could be terrifying. Pack them movement debuffs and some extra shooting lads! Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 9, 2021 Share Posted September 9, 2021 Just now, JackStreicher said: Imo it's good Up to 7 attacks hitting on 2s (all out attack), wounding on 3s, -2 ,3 damage. How is that bad? 5" move is the main problem. Below average defensively. Doesn't offer any kind of buffs so it's just a beatstick, and a slow fragile beatstick isn't really good for anything. "it gets more accurate with AOA" is not much of an argument, it applies to almost everything in the game It's up to 10 attacks, not 7, but it's a mount attack so it can't trigger mortal wounds or get boosted by command traits/artefacts. Maybe the allegiance abilities or external synergies make it viable? Quote Link to comment Share on other sites More sharing options...
Ar-Pharazôn Posted September 9, 2021 Share Posted September 9, 2021 Kruleboyz will absolutely have ways to increase mobility, although I'm not sure why this one's movement is 5" and not 6" like the Dankhold. Quote Link to comment Share on other sites More sharing options...
Magnus The Blue Posted September 9, 2021 Share Posted September 9, 2021 Just now, Iksdee said: Does this mean i can use the troggoth in a gloomspite gitz troggoth list? Dont know how this works in 3.0. If so i will buy him and replace the orruk with squighopper riders. (forgive me for only having access to paint at work) No 'Gloomspite Gits' keyword, so I don't think so. Quote Link to comment Share on other sites More sharing options...
Dolomedes Posted September 9, 2021 Share Posted September 9, 2021 This is what you use on the Breaka boss. Note it doesn't say you can't move and charge after setting up again. That's getting in turn one if you roll a 4 inch charge, and it's likely to clean out whatever it goes into. Pretty scary alpha strike. 1 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted September 9, 2021 Share Posted September 9, 2021 8 minutes ago, Iksdee said: Does this mean i can use the troggoth in a gloomspite gitz troggoth list? Dont know how this works in 3.0. If so i will buy him and replace the orruk with squighopper riders. (forgive me for only having access to paint at work) Is the Mirebrute larger than the Dankhold? It certainly looks to be. Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted September 9, 2021 Share Posted September 9, 2021 4 minutes ago, JackStreicher said: * and it does not bracket seems fine to me if it costs around 300 pts. Interesting. I would not consider him above 200. He deals comparable damage to a unit of Grave Guard with great weapons (at 10 attacks) and fills a similar role, but those guys are only 140. But maybe there will be synergies in the book that make him worth it. Quote Link to comment Share on other sites More sharing options...
Magnus The Blue Posted September 9, 2021 Share Posted September 9, 2021 3 minutes ago, Ar-Pharazôn said: Kruleboyz will absolutely have ways to increase mobility, although I'm not sure why this one's movement is 5" and not 6" like the Dankhold. If you had to lugg a Orrk around on your back, I reckon you'd be slowed down a bit too!. 4 minutes ago, PJetski said: Below average defensively. 12 wounds, 4+ Save and regeneration: not sure how that is below average? 1 Quote Link to comment Share on other sites More sharing options...
Boar Posted September 9, 2021 Share Posted September 9, 2021 11 minutes ago, Iksdee said: Does this mean i can use the troggoth in a gloomspite gitz troggoth list? Dont know how this works in 3.0. GG can get Orruk units as Allies Quote Link to comment Share on other sites More sharing options...
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