Chikout Posted July 10, 2023 Share Posted July 10, 2023 18 minutes ago, KingBrodd said: Come on GW... Probably about 2 hours from now. Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 10, 2023 Share Posted July 10, 2023 It's always funny how discussion slows down on this forum in anticipation of a model reveal. Anyway, fingers crossed for some hype models soon! Quote Link to comment Share on other sites More sharing options...
Clan's Cynic Posted July 10, 2023 Share Posted July 10, 2023 (edited) Fusiliers were definitely on some peoples bingo cards. Edited July 10, 2023 by Clan's Cynic 7 9 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 10, 2023 Share Posted July 10, 2023 Hell yeah, these guys are dope! The re-imagining of Handgunners I didn't know I wanted. They look pretty elite as well. Which I appreciate because even though they look fantastic, I don't think I could stomach painting several blocks of 20+ of them. Also, I feel the need to draw attention to this guy and his little fish friend: Is that a Dappled Efreet? 9 Quote Link to comment Share on other sites More sharing options...
Asbestress Posted July 10, 2023 Share Posted July 10, 2023 (edited) GREYWATER FASTNESS LET'S GOOOOOO Not quite what I was imagining for standard ranged infantry, but I LOVE THEM! They'll fit in really nicely with the Fusil-Major. And those flip-down blast goggles are so cool! And the decorations and little charms on the pavises and the greatcoats that are perfect for a muddy, rainy, quite miserable Greywater battlefield! And if someone doesn't like the pavises they don't look too difficult to leave off. And this formation! YES Edited July 10, 2023 by Asbestress 3 Quote Link to comment Share on other sites More sharing options...
Chikout Posted July 10, 2023 Share Posted July 10, 2023 Not what I was expecting but in a good way. It's great to see the cities range bringing new spins on old concepts. I absolutely love the squire mini. The only downside is the lack of a Duardin leader. 2 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 10, 2023 Share Posted July 10, 2023 Just now, Chikout said: Not what I was expecting but in a good way. It's great to see the cities range bringing new spins on old concepts. I absolutely love the squire mini. The only downside is the lack of a Duardin leader. A Duardin leader would not work, because they would need to bring a stepstool to see over their pavise which is logisically impossible given the tech level of AoS, actually. 🤓 1 3 Quote Link to comment Share on other sites More sharing options...
Asbestress Posted July 10, 2023 Share Posted July 10, 2023 5 minutes ago, Neil Arthur Hotep said: Hell yeah, these guys are dope! The re-imagining of Handgunners I didn't know I wanted. They look pretty elite as well. Which I appreciate because even though they look fantastic, I don't think I could stomach painting several blocks of 20+ of them. Also, I feel the need to draw attention to this guy and his little fish friend: Is that a Dappled Efreet? Seems the standard size is units of 10. I'm also surprisingly OK with these being primarily handcannons. They just, work! Quote Link to comment Share on other sites More sharing options...
Hollow Posted July 10, 2023 Share Posted July 10, 2023 (edited) I really like them. Man... this CoS release is gonna be big for me. 😅 Edited July 10, 2023 by Hollow 1 1 Quote Link to comment Share on other sites More sharing options...
sandlemad Posted July 10, 2023 Share Posted July 10, 2023 (edited) These are great. They look hard bitten, definitely more of an elite or specialist unit than the old handgunners. They fit perfectly into this new elaborate, blustering, rickety, Terry Gilliam/Terry Pratchett-esque aesthetic, especially with the torches and lanterns attached to the pavises. The Blackpowder squire is a nice feature and I like his little flag but it does seem like a bit of a step down from the literal Powder Monkey than accompanied the handgunners. Edited July 10, 2023 by sandlemad 1 2 1 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 10, 2023 Share Posted July 10, 2023 3 minutes ago, Asbestress said: Seems the standard size is units of 10. I'm also surprisingly OK with these being primarily handcannons. They just, work! I also think they come in 10s since the Warcom preview has 10 models in the rotating gallery. Remains to be seen whether they are 100 points like current handgunners or closer to 150, 180, 200... I could see any of those price points and I am hoping for them to be a punchier, but pricier unit. They definitely pulled off the concept of Handcannons with those models. I know that I and others were kind of apprehensive about Cities tech effectively taking a step back in time when they previewed these guns in the original renders. But it honestly feels like the new handcannon and shield system could be a plausible response to the need for bigger, more powerful black powder weapons in the Mortal Realms. 2 Quote Link to comment Share on other sites More sharing options...
Boytoy Posted July 10, 2023 Share Posted July 10, 2023 They're straight-up hussites! So neat that they're referencing a little-known period of history 8 3 Quote Link to comment Share on other sites More sharing options...
Hollow Posted July 10, 2023 Share Posted July 10, 2023 (edited) This little guy is overwhelmed. Edited July 10, 2023 by Hollow 4 2 3 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 10, 2023 Share Posted July 10, 2023 2 minutes ago, Boytoy said: They're straight-up hussites! So neat that they're referencing a little-known period of history New war wagons when, GW??? 5 1 Quote Link to comment Share on other sites More sharing options...
Neverchosen Posted July 10, 2023 Share Posted July 10, 2023 Wow, these are fantastic. I even wrote a short story involving what is in essence a Blackpowder squire for my friend's city of Sigmar Army experiencing the siege of a chaos army... so these totally hit home for me. Quote Link to comment Share on other sites More sharing options...
Marcvs Posted July 10, 2023 Share Posted July 10, 2023 22 minutes ago, Asbestress said: The overhang is pretty impressive. I'd say they remain on 25mm bases? 1 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 10, 2023 Share Posted July 10, 2023 Just now, Marcvs said: The overhang is pretty impressive. I'd say they remain on 25mm bases? Looks like they might be on 32mm to me. 1 Quote Link to comment Share on other sites More sharing options...
Lightbox Posted July 10, 2023 Share Posted July 10, 2023 I love pavises, very happy with these new models. The new cities range definitely has a very unique feel compared to the other armies of AoS being much grittier and a little more like something I'd see out of something like Elden Ring (I remember the comparison being made when steelhelms were first shown) which I actually quite like, they have a lot of character and I really love the almost crude handgun style blackpowder weapons rather than sleek muskets and the like. 1 1 Quote Link to comment Share on other sites More sharing options...
Aeryenn Posted July 10, 2023 Share Posted July 10, 2023 Match really well the esthetics of currently shown models. Just hope they aren't better shooters than KO... Quote Link to comment Share on other sites More sharing options...
Acrozatarim Posted July 10, 2023 Share Posted July 10, 2023 Interesting that they've very much gone for a fire-lance-esque design on the handguns! Quote Link to comment Share on other sites More sharing options...
Lucentia Posted July 10, 2023 Share Posted July 10, 2023 Hah, those are the first new CoS minis that I haven't loved at first glance! Though I think that's probably just the shield wall covering up too much of the model for my tastes, but that's an easily rectified quibble. Also I guess we're doing reroll hits again? I thought we'd moved past that era, but apparently not. Quote Link to comment Share on other sites More sharing options...
The Lost Sigmarite Posted July 10, 2023 Share Posted July 10, 2023 I like how GW is breaking the trope of the "lightly armoured missile troop" they had from way back in WFB. These guys are protecting themselves and know the benefit of cover - so they bring along their own personal cover with their pavises. I love the little ammo guy bringing extra powder to the guys during battle. Gives the minis a touch of realism in a world of floating islands, gods and monsters. Anyway, do you guys have a good method of painting soot ? I want to smear them with some : gunpowder is dirty after all ! 3 1 Quote Link to comment Share on other sites More sharing options...
DeLewko Posted July 10, 2023 Share Posted July 10, 2023 Wow they are amazing 🤩 the level of detail on these Cos minis is something else. I want theM them to work well with the ogre guy. Maybe we will get an elite unit of those ? That would be quite deadly to see a wall of Fusils with ogres behind them 🤩 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 10, 2023 Share Posted July 10, 2023 4 minutes ago, Aeryenn said: Match really well the esthetics of currently shown models. Just hope they aren't better shooters than KO... We can somewhat guess at their rules. They probably get ethereal against shooting like the Warhulk. Probably single shot. Probably 4" move because they are heavy. Probably 3+ or 4+ save. 4 minutes ago, Lucentia said: Hah, those are the first new CoS minis that I haven't loved at first glance! Though I think that's probably just the shield wall covering up too much of the model for my tastes, but that's an easily rectified quibble. Also I guess we're doing reroll hits again? I thought we'd moved past that era, but apparently not. The alternatives to that are +1 to hit/wound or +1 attacks, generally. I think it's pretty likely that these guys will be on 3+/3+, with character or command abilites buffing those stats. If they are really at 1 shot per model per phase, then +1 attack would be very strong. So I think that a reroll once per game probably makes sense for them, and given the low amount of dice rolled would probably not be egregious. That's all largely based in speculation, of course. 4 Quote Link to comment Share on other sites More sharing options...
Acrozatarim Posted July 10, 2023 Share Posted July 10, 2023 One thing I will say is that I am desperate to see some of these new CoS models painted up in a less dour, more vibrant colour scheme. 4 Quote Link to comment Share on other sites More sharing options...
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