Gitzdee Posted October 7, 2023 Share Posted October 7, 2023 4 hours ago, sandlemad said: Glancing at some of the background in the sprues and brews video, looks like interesting times for gorgers. Seems that with the coming of the era of the beast, they’ve been more active, grouping up in packs under these newly appearing alpha gorgers or Clawbacks, who adorn themselves with tusks ornaments and cloaks in imitation of tyrants. The fresh attacks seem to be associated with the appearance of living mawpits, something cheerfully encouraged by the butchers. In a wonderfully creepy note, they’ve been observed to begin making crude weapons, which obviously follows the new plastic minis but is a nice touch, and some seem to have developed a primitive form of magic deep in their caves. These ‘Cave Howlers’ can give voice to their curse and their shrieks are able to drive enemies mad with hunger. It’s all very unsettling, in an “uh oh, they’re learning” horror movie kind of way. This pushes me towards buying the box. Guess im joining the Mawtribes and CoS soon. 1 Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted October 7, 2023 Share Posted October 7, 2023 7 hours ago, Grunbag said: Multiple weapon profile for kruleboyz monsta killaz and alternative head for the beastnob - 2x Neckslicers, who can each be armed with a bonehakka or beaststikka harpoon - 1x Neckslicer, who can be armed with a smasha or beaststikka harpoon 1x Bawla Boy, who can be armed with a stabba or flogga Seems this bands lately have options to atleast get a couple of them to build all the posible combinations. Quote Link to comment Share on other sites More sharing options...
Greyshadow Posted October 7, 2023 Share Posted October 7, 2023 2 hours ago, Gitzdee said: This pushes me towards buying the box. Guess im joining the Mawtribes and CoS soon. I collect both Mawtribes and Cities, this is going to be hard to resist! 1 Quote Link to comment Share on other sites More sharing options...
Grunbag Posted October 7, 2023 Share Posted October 7, 2023 1 hour ago, Ejecutor said: Seems this bands lately have options to atleast get a couple of them to build all the posible combinations. I hope they will give kruleboyz another option to play melee or traps 1 Quote Link to comment Share on other sites More sharing options...
Nezermoar Posted October 8, 2023 Share Posted October 8, 2023 7 hours ago, Grunbag said: I hope they will give kruleboyz another option to play melee or traps what if for each warcry krules warband you get to set dirty trick d6 mv traps in addition for your regular dirty tricks 1 Quote Link to comment Share on other sites More sharing options...
Leseron Posted October 8, 2023 Share Posted October 8, 2023 21 hours ago, Garrac said: So, Underworlds warbands are finally available at the webstore. Just ordered my Skittershank warband (FINALLY) I hope this time doesnt take them too long, last I bought directly from GW my order didn't arrive until one month and a half later... You lightened up my wallet, thank you... 🤣 Quote Link to comment Share on other sites More sharing options...
Garrac Posted October 8, 2023 Share Posted October 8, 2023 Btw I did a post on reddit recounting everything that needs to go off. Gonna link it cos I'm too lazy to copypaste it: Thing is, the countdown ended with 10 metal miniatures, 4 resins, and 3 plastic kits that have gotten old (not counting from the Seb Perbet era because some gw designers make turn crazy if not) IF they revamp skavens, (and it's a very big if) they'll just probably sent to hfil all the resin and metal stuff, they'll still have the problem of a very big release. If all the old units got updated, even having modular kits into acount, that would leave us with 11-12 new plastic kits. Which is already an insane number for a gw release. Just the bare minimum revamp would have to take into account releasing 3 new Skyrre/Pestilens/Moulder heroes and 4 new units (one for each clan too). Plus at least 1 more new stuff, as GW loves to create new units for revamps. My theory tho is that gw will try to spread all the new things. There's window for 3 events: -Dawnbringer, best scenario for releasing a new generic hero -Warcry warband. For GW the safest thing would be to make a Moulder team with rat ogres, rat giants, and a named lord, and then erasing those things from the battletome. -Starter box. Another good ocassion to make an Island of Blood, this time separating the sprues. But in any case, just "the bare minimum" means a release big af 3 1 Quote Link to comment Share on other sites More sharing options...
Beliman Posted October 8, 2023 Share Posted October 8, 2023 @Garrac Thanks for the read. I hope to see a full Tyranid-like revamp for Skavens next summer. I would like to a see a lot of weird stuff from them. I can't wait for the new 4.0 reveal next year, just crossing fingers that rules are good enough too. 1 1 Quote Link to comment Share on other sites More sharing options...
Chikout Posted October 8, 2023 Share Posted October 8, 2023 42 minutes ago, Garrac said: Btw I did a post on reddit recounting everything that needs to go off. Gonna link it cos I'm too lazy to copypaste it: Thing is, the countdown ended with 10 metal miniatures, 4 resins, and 3 plastic kits that have gotten old (not counting from the Seb Perbet era because some gw designers make turn crazy if not) IF they revamp skavens, (and it's a very big if) they'll just probably sent to hfil all the resin and metal stuff, they'll still have the problem of a very big release. If all the old units got updated, even having modular kits into acount, that would leave us with 11-12 new plastic kits. Which is already an insane number for a gw release. Just the bare minimum revamp would have to take into account releasing 3 new Skyrre/Pestilens/Moulder heroes and 4 new units (one for each clan too). Plus at least 1 more new stuff, as GW loves to create new units for revamps. My theory tho is that gw will try to spread all the new things. There's window for 3 events: -Dawnbringer, best scenario for releasing a new generic hero -Warcry warband. For GW the safest thing would be to make a Moulder team with rat ogres, rat giants, and a named lord, and then erasing those things from the battletome. -Starter box. Another good ocassion to make an Island of Blood, this time separating the sprues. But in any case, just "the bare minimum" means a release big af It's not a very big if. Whitefang has a 100% success rate on predictions. They have NEVER been wrong. Skaven are going to be the 4th edition launch faction. Looking back counting kits in launch boxes but not duplicates Kruleboyz got 11 new kits, Tyranids 12, Necrons and Nighthaunt 15 each and 14 for Deathguard. All that means that the number of kits you are suggesting is not merely possible but likely. 11 1 1 Quote Link to comment Share on other sites More sharing options...
Swamp Trogg Posted October 8, 2023 Share Posted October 8, 2023 I guess and hope that some well established and beautiful Skaven kits stays with us and doesn't end up taking a realese slot for something more in need of a redone and costing the double. IMHO, everything from the last big realese (2009) needs to stay. Clanrats and Stormvermins aren't nearly as old as, for example, the genasterlers or termagaunts, that got remplaced with the last tyranids expansion. Discontinuating them for some really minor design improvement would be a waste (and we'll probably end up paying them 35 euros for ten models instead of 30 euros for 20...). They aged awesomely and stand amasingly alongside modern minis. But monks and night runner? Hell yes! 3 1 Quote Link to comment Share on other sites More sharing options...
Matrindur Posted October 8, 2023 Share Posted October 8, 2023 (edited) 21 minutes ago, Swamp Trogg said: I guess and hope that some well established and beautiful Skaven kits stays with us and doesn't end up taking a realese slot for something more in need of a redone and costing the double. IMHO, everything from the last big realese (2009) needs to stay. Clanrats and Stormvermins aren't nearly as old as, for example, the genasterlers or termagaunts, that got remplaced with the last tyranids expansion. Discontinuating them for some really minor design improvement would be a waste (and we'll probably end up paying them 35 euros for ten models instead of 30 euros for 20...). They aged awesomely and stand amasingly alongside modern minis. But monks and night runner? Hell yes! Looking at Necrons and Tyranids the newest plastic kits that got replaced have been 2002 Necron Warriors and 2005 Genestealers respectively. Anything else that was newer and got replaced was resin. So its quite likely that the 2009 Clanrats/Stormvermin won't get refreshed. Could still happen since they are the basic troops but not as likely as you might think at first, especially if they focus on a specific aspect like Clan Eshin with Nightrunners and Gutterrunners. If they mainly focus on a specific aspect that would also help newer players build an army that feels finished without having to match new and old kits. Edited October 8, 2023 by Matrindur Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted October 8, 2023 Share Posted October 8, 2023 The Skaven relaunch is going to be not only a monumental release for AOS but for Warhammer as a whole. They are one of GW's defining IPs and without the Lore restraints of the Old World and with the technical leaps and bounds that have come from miniature design they are poised to be the best looking Army GW produces. 7 1 Quote Link to comment Share on other sites More sharing options...
sandlemad Posted October 8, 2023 Share Posted October 8, 2023 (edited) Completely agree with @Swamp Trogg. Clanrats and Stormvermin are maybe a little heavy on the ranked up poses (more so the stormvermin tbh) but really, they hold up very well. Characterful, solid detail, and lend themselves well to painting 50+ of the little devils. Almost every other unit in @Garrac‘s excellent post is in more critical need of an update. That’s based on need, of course, not necessarily what GW will do, through I struggle to imagine anything new or worthwhile a refreshed clanrats kit could bring other than a price increase. Edited October 8, 2023 by sandlemad Quote Link to comment Share on other sites More sharing options...
Matrindur Posted October 8, 2023 Share Posted October 8, 2023 3 minutes ago, sandlemad said: That’s based on need, of course, not necessarily what GW will do, through I struggle to imagine anything new or worthwhile a refreshed clanrats kit could bring other than a price increase. Even if we can't image it yet I'm sure a new kit would look way better than the old one. BUT the big difference is that I would still buy the old one if they don't get a refresh and I can't say the same about many other Skaven kits Quote Link to comment Share on other sites More sharing options...
willange Posted October 8, 2023 Share Posted October 8, 2023 I've got a rumor for y'all today. Comes straight from a dream I had last night plus a few extra ideas I had on them since this morning . I guess technically it's not a rumor per-se or is it???? Fyreslayers - Diabladroth. Thing of a cross between the Diablo 3 incarnation of Diablo and a Magmadroth. It's a 14 wound monster on a 100mm base that stands upright. Salamand Riders. Flying salamander-mounted duardin cavalry. Not as big as stormdrake riders. Lava Gholems. Just fiery gholem-kind. Or something like that... I think. The dream is fuzzy at that point with FS. Kharadron Overlords - Grundstok Pummeler - Think Primaris Invictor Tactical Warsuit, but with the style of Big Daddy from Bioshock. Idk how it plays, but in my dream it came in units of 2 at around 100 points per model. Arkanaut Interceptors... I think - Fuzzy on this one too, but it was basically a 1-man gunhauler. Sorta intrudes on the space of gyrocopters I guess, but I think the idea was that it was a squadron of 3-5 or something. Grundstok Aethermatic Platform - Think Chinese Spy Balloon but with guns. Unmanned floating platform controlled remotely via some techno-aethermatic process. Not as mobile and unable to control objectives or transport anything, but has good guns and maybe a magic dampening field. Aether Gholems. Same as the lava gholems, but all kharadron-y. I know I dreamt about some other factions too, but I can't remember them at all now 1 5 1 2 Quote Link to comment Share on other sites More sharing options...
Neverchosen Posted October 8, 2023 Share Posted October 8, 2023 15 minutes ago, willange said: I've got a rumor for y'all today. Comes straight from a dream I had last night plus a few extra ideas I had on them since this morning . I guess technically it's not a rumor per-se or is it???? Fyreslayers - Diabladroth. Thing of a cross between the Diablo 3 incarnation of Diablo and a Magmadroth. It's a 14 wound monster on a 100mm base that stands upright. Salamand Riders. Flying salamander-mounted duardin cavalry. Not as big as stormdrake riders. Lava Gholems. Just fiery gholem-kind. Or something like that... I think. The dream is fuzzy at that point with FS. Kharadron Overlords - Grundstok Pummeler - Think Primaris Invictor Tactical Warsuit, but with the style of Big Daddy from Bioshock. Idk how it plays, but in my dream it came in units of 2 at around 100 points per model. Arkanaut Interceptors... I think - Fuzzy on this one too, but it was basically a 1-man gunhauler. Sorta intrudes on the space of gyrocopters I guess, but I think the idea was that it was a squadron of 3-5 or something. Grundstok Aethermatic Platform - Think Chinese Spy Balloon but with guns. Unmanned floating platform controlled remotely via some techno-aethermatic process. Not as mobile and unable to control objectives or transport anything, but has good guns and maybe a magic dampening field. Aether Gholems. Same as the lava gholems, but all kharadron-y. I know I dreamt about some other factions too, but I can't remember them at all now Okay team please repost this on every forum until collective action makes it real! 1 1 1 Quote Link to comment Share on other sites More sharing options...
sandlemad Posted October 8, 2023 Share Posted October 8, 2023 10 minutes ago, Matrindur said: Even if we can't image it yet I'm sure a new kit would look way better than the old one. BUT the big difference is that I would still buy the old one if they don't get a refresh and I can't say the same about many other Skaven kits Tbh even then, if they’re more detailed or more dynamic… they’re clanrats. The average player is seldom going to be painting less than about 40 of them. They’re cool but they need to be comparatively affordable and capable of being churned out efficiently, meaning an appropriate level of detail/texture/etc. I genuinely think it’s a case where “good enough” (as in, good enough not to drive people away from collecting the range, unlike e.g. the old ardboys) is actually better than an all-singing, all-dancing fancy glow up. As you say, it’s likely that it’s other ancient resin/metal minis, particularly high-cost low-value ones like jezzails/weapon teams/rats that really push people away. That and the tragic uggos like the rat ogres, which had superior replacements of sorts which were then dropped. 4 1 Quote Link to comment Share on other sites More sharing options...
Lucentia Posted October 8, 2023 Share Posted October 8, 2023 Part of the argument for Clanrats getting an updated sculpt is that the edition starter sets almost always have some of the 'basic battleline' included in them, though with the Skaven clan system they could maybe just include some different (or entirely new) battleline chumps to fill that slot. Personally I think we're quite likely to see new clanrats, it's the more elite/specialised plastic kits like stormvermin or plague monks that might stick around for a bit, but I'm willing to be surprised. 1 Quote Link to comment Share on other sites More sharing options...
DinoJon Posted October 8, 2023 Share Posted October 8, 2023 https://www.warhammer-community.com/2023/10/08/sunday-preview-new-releases-abound-from-the-age-of-darkness/ Quote Link to comment Share on other sites More sharing options...
Twisted Firaun Posted October 8, 2023 Share Posted October 8, 2023 4 minutes ago, DinoJon said: https://www.warhammer-community.com/2023/10/08/sunday-preview-new-releases-abound-from-the-age-of-darkness/ a Weekend of Heresy Preorders followed by a preview of TOW? I'm okay with this development. Quote Link to comment Share on other sites More sharing options...
Chikout Posted October 8, 2023 Share Posted October 8, 2023 3 minutes ago, DinoJon said: https://www.warhammer-community.com/2023/10/08/sunday-preview-new-releases-abound-from-the-age-of-darkness/ I'm guessing we'll see cities or book three next. As far as I'm aware the only other unreleased announced product for autumn is Legions Imperialis but I'd be surprised if they stuck to the heresy for two weeks in a row. Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted October 8, 2023 Share Posted October 8, 2023 On 10/7/2023 at 12:13 PM, Vasshpit said: @Daylight Sneak Tau are awesome!! 🤘😉 wait how many of us got pushed away from playing Tau because of all the jokes/"jokes"?? I still regret picking Guard instead of Tau as my intro to 40k to this day... 1 Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted October 8, 2023 Share Posted October 8, 2023 So excited for next weekends online Preview. Seeing the next Dawnbringers and its accompanying models is going to make for a great Saturday arvo. 3 1 Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted October 8, 2023 Share Posted October 8, 2023 31 minutes ago, DinoJon said: https://www.warhammer-community.com/2023/10/08/sunday-preview-new-releases-abound-from-the-age-of-darkness/ So no AoS model for the warhammer day... infuriating 🙃 3 4 Quote Link to comment Share on other sites More sharing options...
KriticalKhan Posted October 8, 2023 Share Posted October 8, 2023 reprint of the OG Rogue Trader book. big day for annoying grognards (me) 6 1 Quote Link to comment Share on other sites More sharing options...
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