Chikout Posted April 12 Share Posted April 12 I looked over the rules for the different subfactions in the current Stormcast battletome. They are all very bland and don't really represent the lore of the subfaction. knights Excelsior lore- they see everything in black and white and have no qualms about killing the innocent if it serves their view of the greater good. Knights Excelsior rule- +1 to hit and wound on outnumbered paladins. The new rules don't seem any worse than what currently exists. As long as the lore about the different Stormhosts or Cities are still in the books, I'm completely ok with this change. Also I definitely think there will be more formations than the 4 from the indexes. They need to have something to make you buy the book. 5 Quote Link to comment Share on other sites More sharing options...
Vasshpit Posted April 12 Share Posted April 12 19 minutes ago, Nezzhil said: My bets: Brutal Waaagh!, Cunnin' Waaagh!, Speed Waaagh! and Big Waaagh! Krules better get some cav then or that's two for Ironjawz, one for the bog boyz, and a combined. 2 Quote Link to comment Share on other sites More sharing options...
Luperci Posted April 12 Share Posted April 12 (edited) 3 minutes ago, Chikout said: I looked over the rules for the different subfactions in the current Stormcast battletome. They are all very bland and don't really represent the lore of the subfaction. knights Excelsior lore- they see everything in black and white and have no qualms about killing the innocent if it serves their view of the greater good. Knights Excelsior rule- +1 to hit and wound on outnumbered paladins. The new rules don't seem any worse than what currently exists. As long as the lore about the different Stormhosts or Cities are still in the books, I'm completely ok with this change. Also I definitely think there will be more formations than the 4 from the indexes. They need to have something to make you buy the book. If they were lore accurate then the celestial vindicators would get attack bonuses against other humans Edited April 12 by Luperci 1 Quote Link to comment Share on other sites More sharing options...
DinoJon Posted April 12 Share Posted April 12 Just now, Vasshpit said: Krules better get some cav then or that's two for Ironjawz, one for the bog boyz, and a combined. I hope Kruleboyz get more weird swamp lizards as cav. I think the list of the 4 subfactions feels pretty spot on for an Index. Krule might effectively only have 1 until their Battletome is out. 2 Quote Link to comment Share on other sites More sharing options...
Dragon-knight77 Posted April 12 Share Posted April 12 2 minutes ago, GloomkingWortwazi said: *coughing loudly* 🤣 What Castigator? Quote Link to comment Share on other sites More sharing options...
Jetlife Posted April 12 Share Posted April 12 I think focusing on four Battle formations might wind up being better. How many of an armies sub factions actually got played? Data will show us that each army usually had two that were featured predominantly. Maybe focusing their energy into four solid options might help create more variance in list building. I imagine traits will be similar to what they were before, but just re-organized into specific abilities. I for one prefer the look of the abilities in seperate boxes. It helps identify rules quicker. Quote Link to comment Share on other sites More sharing options...
ScionOfOssia Posted April 12 Share Posted April 12 1 minute ago, Vasshpit said: Krules better get some cav then or that's two for Ironjawz, one for the bog boyz, and a combined. The Bonereapers have a cavalry subfaction despite only having 2 real cavalry options, and Arkhan, who can/want to use it. Either it’s getting dropped or they’re getting more cav, that’s the way I see it. So you very well might end up with just Kruleboss on Gnashtooth and Vulchas in that one. 1 Quote Link to comment Share on other sites More sharing options...
Luperci Posted April 12 Share Posted April 12 1 minute ago, Jetlife said: I think focusing on four Battle formations might wind up being better. How many of an armies sub factions actually got played? Data will show us that each army usually had two that were featured predominantly. Maybe focusing their energy into four solid options might help create more variance in list building. I imagine traits will be similar to what they were before, but just re-organized into specific abilities. I for one prefer the look of the abilities in seperate boxes. It helps identify rules quicker. I imagine for most armies there'll still be a clear best option, the variance will come from unique heroes giving special regiment bonuses I expect, ie. Krethusa is strong and buffs X units but you can't take her and morathi in the same list who buffs Y units Quote Link to comment Share on other sites More sharing options...
Luperci Posted April 12 Share Posted April 12 2 minutes ago, ScionOfOssia said: The Bonereapers have a cavalry subfaction despite only having 2 real cavalry options, and Arkhan, who can/want to use it. Either it’s getting dropped or they’re getting more cav, that’s the way I see it. So you very well might end up with just Kruleboss on Gnashtooth and Vulchas in that one. It makes sort of sense for OBR because you have a cav unit to take a bunch of, whereas KB just have heroes, tbh I expect it is just KB getting the short end of the stick with 1 dedicated formation until our BT. Maybe I'll get some of the new brutes if mixing is more worth, I've been eyeing up that kit for a while they're really nice Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted April 12 Share Posted April 12 30 minutes ago, Luperci said: If that does happen will big waagh still remain and in what form I wonder It will change from Big Waagh into not so Big Waagh. 2 Quote Link to comment Share on other sites More sharing options...
Vasshpit Posted April 12 Share Posted April 12 4 minutes ago, DinoJon said: I hope Kruleboyz get more weird swamp lizards as cav. I think the list of the 4 subfactions feels pretty spot on for an Index. Krule might effectively only have 1 until their Battletome is out. I'm hoping gnashtoof personally but sure I'll love whatever as long as the retain there less cartoonish design. 1 Quote Link to comment Share on other sites More sharing options...
EthanolMuffins Posted April 12 Share Posted April 12 Yay 4 sub factions with the index, so much better than 40k 10th 2 Quote Link to comment Share on other sites More sharing options...
Mr_Whateley Posted April 12 Share Posted April 12 6 hours ago, Gaz Taylor said: +++ Mod Hat On +++ Can we move the discussion about Warcry blended with Mordheim or Necromunda to another topic please? It sounds really cool and I would be a fan of it but I think it needs it's own topic Sorry, my fault, you're right. Thanks. Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted April 12 Share Posted April 12 11 minutes ago, Vasshpit said: Krules better get some cav then or that's two for Ironjawz, one for the bog boyz, and a combined. This is all temporally. Balance is not the purposal of the Index system 1 Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted April 12 Share Posted April 12 14 minutes ago, GloomkingWortwazi said: *coughing loudly* 🤣 I know... but you are asking me too much 🤣 Quote Link to comment Share on other sites More sharing options...
Vasshpit Posted April 12 Share Posted April 12 9 minutes ago, ScionOfOssia said: and Vulchas in that one. Which is just another killaboss in reality. So excited to see what orruks and gitmob get next!! 2 Quote Link to comment Share on other sites More sharing options...
Vasshpit Posted April 12 Share Posted April 12 Also with battshock going away what do y'all think will replace this?... Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted April 12 Share Posted April 12 1 hour ago, The Lost Sigmarite said: All of these feel very flavourful for the SCE. They always have been able to teleport, and them hitting hard feels logic. And they're the beginner faction, so an extra reinforcement to help mitigate a mistake is great for them. And even if your army can't be Hammers of Sigmar/Hallowed Knights/etc ruleswise anymore, at least the formations make sense. You can still play full dragons, or mix and match minis. I'm sure they'll be a pure warrior chamber formation too. it's better than that i think! you want to be Hallowed Knights with a paladin heavy army? Now you can, WITHOUT taking the Knights Excelsior traits to make them battleline. Not sure why people think this means subfactions have gone away? it is only detaching subfactions/color schemes from rules you do not want to use. 1 hour ago, Nezzhil said: But that's the index problem. With the new book you will recieve a lot more options. and i can't wait to see those options! 2 Quote Link to comment Share on other sites More sharing options...
Luperci Posted April 12 Share Posted April 12 4 minutes ago, Vasshpit said: Which is just another killaboss in reality. So excited to see what orruks and gitmob get next!! Hopefully we see KB get something relatively early like how necrons got something early 10th edition and nighthaunt got something relatively early 3rd edition. Maybe a box with new cav and foot hero, with some older stuff thrown in too, I would say maybe a vs box like nighthaunt got but they haven't made any of those in a while now. 3 Quote Link to comment Share on other sites More sharing options...
Luperci Posted April 12 Share Posted April 12 Just now, Vasshpit said: Also with battshock going away what do y'all think will replace this?... Probably just some other kind of buff, maybe fall back without penalties? Quote Link to comment Share on other sites More sharing options...
Vaellas Posted April 12 Share Posted April 12 28 minutes ago, GloomkingWortwazi said: *coughing loudly* 🤣 That makes me a Sacrosaaaad panda🐼 3 Quote Link to comment Share on other sites More sharing options...
Pizzaprez Posted April 12 Share Posted April 12 42 minutes ago, Ejecutor said: Probably sales related? If only GW had, like, some sort of game system where one could play as any of those subfactions as an army on their own. It could even have square bases and take place in the world-that-was! I bet the TWW would be stoked about WHF hitting the tabletop again. Quote Link to comment Share on other sites More sharing options...
DinoJon Posted April 12 Share Posted April 12 So for split books like Orruk Warclans and (selfishly) Seraphon do we expect them to be treated as 2 seperate armies living in a singular tome? Question would be can we expect specific Battle Traits for Ironjawz and Kruleboyz as well as Starborne and Coalesced? I wouldn't be surprised for them to only have 4 battle formations between the two. Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted April 12 Share Posted April 12 1 minute ago, DinoJon said: So for split books like Orruk Warclans and (selfishly) Seraphon do we expect them to be treated as 2 seperate armies living in a singular tome? Question would be can we expect specific Battle Traits for Ironjawz and Kruleboyz as well as Starborne and Coalesced? I wouldn't be surprised for them to only have 4 battle formations between the two. Check Aeldari Index to have some hints. 1 Quote Link to comment Share on other sites More sharing options...
Luperci Posted April 12 Share Posted April 12 8 minutes ago, Nezzhil said: Check Aeldari Index to have some hints. Given harlequins just get strands of fate, I guess IJ and KB will all get a few generic killy battle traits and you'll have to take the formation to get more stealth bonuses for KB or charge bonuses for IJ? God I hope that changes for the BT if that's the case, unless our main battle traits are actually fun and flavourful 1 Quote Link to comment Share on other sites More sharing options...
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