Ejecutor Posted June 21 Share Posted June 21 1 hour ago, The Red King said: The problem is a chaos warrior dedicated to khorne is better at fighting than a blood warrior who's entirely dedicated to khorne. Points aside that doesn't make sense. It's fine. Maybe Beasts of Chaos aligned to Khorne make better proxies for StD anyway. I liked running them Blades of Khorne for flavor but with only one faction rule the flavor is somewhat lacking anyway. Rules and lore cannot always be accurate. Quote Link to comment Share on other sites More sharing options...
MitGas Posted June 21 Share Posted June 21 (edited) One thing to keep in mind is that Khorne has at least more elite units than Blood Warriors. Perhaps those will make up for it in their attributes. edit: I still pray to go- Tzeentch that we mono-god guys can use marked S2D units. I really wanted to use my new CW and chosen minis. 😇 Edited June 21 by MitGas 1 Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 21 Share Posted June 21 1 hour ago, Arzalyn said: It is, there are some pdf circling around with the pages from the stream. I have them from a Whatsapp group, in case someone is interested in seeing them. 6 Quote Link to comment Share on other sites More sharing options...
ScionOfOssia Posted June 21 Share Posted June 21 5 minutes ago, Ejecutor said: They all entered into a Realmgate to never be seen again. Note- Beastmen died on their way back to their home planet Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 21 Share Posted June 21 Btw, second wave of plushies. The purple sun one is dope! The Second Wave of Warhammer Plushies From TOMY Are Horribly Adorable - Warhammer Community (warhammer-community.com) 9 2 Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 21 Share Posted June 21 4 minutes ago, ScionOfOssia said: Note- Beastmen died on their way back to their home planet They get some sort of ship, like Seraphons, and time travel to the old world. That way we can explain why they leave and how they appeared in the old world. Pay me GW. Job done. Quote Link to comment Share on other sites More sharing options...
KingBrodd Posted June 21 Share Posted June 21 I just need that 4.0 Rulebook for that fresh fresh lore and art... 6 1 Quote Link to comment Share on other sites More sharing options...
Sahrial Posted June 21 Share Posted June 21 33 minutes ago, ScionOfOssia said: Note- Beastmen died on their way back to their home planet Trollocs cannot survive Traveling, they are unbound by stepping outside the Pattern, as they are not born of a natural weave of it. [my former BoC army was Trolloc themed. I miss my goats. They were just sitting in a pile never played, though.] 2 Quote Link to comment Share on other sites More sharing options...
The Lost Sigmarite Posted June 21 Share Posted June 21 3 hours ago, Starfyre said: Yeah, it's really impressive they had a team of 8 painters work on the 40 clan-rats, and they all look so consistent as a range. There's no obvious dips in quality or differences in style. At Mantic we used to take multiple photos of the same miniatures in different places and stitch them together in Photoshop 🥲 I was about to make a really low blow joke about Mantic minis, but it's too easy and this thread must stay positive. Still a pretty funny (and jaring) anectode, thanks for sharing. 1 Quote Link to comment Share on other sites More sharing options...
Dragon-knight77 Posted June 21 Share Posted June 21 1 hour ago, KingBrodd said: I just need that 4.0 Rulebook for that fresh fresh lore and art... 1 Quote Link to comment Share on other sites More sharing options...
Marcvs Posted June 21 Share Posted June 21 Video from the Honest Wargamer covering the core rules is up A pdf has also been spotted in the wild 4 2 Quote Link to comment Share on other sites More sharing options...
Starfyre Posted June 21 Share Posted June 21 Looks like the BoK faction focus has been updated to include the spearhead rules and preview of the Mighty Skullcrushers warscroll. Mighty Skullcrushers being just Blood Warriors on robot rhinos right? Just to add fuel to the fire they get a 3+/3+ That Chaos Warrior warscroll was for spearhead, so it's still possible Blood Warriors and Chaos Warriors have the same hit value. Maybe. Quote Link to comment Share on other sites More sharing options...
The Red King Posted June 21 Share Posted June 21 2 hours ago, Tonhel said: Valid points, but in what way does this mean that their to hit value should be worse than a chaos warrior? Wait no I'm arguing blood warriors SHOULD hit better not worse. Quote Link to comment Share on other sites More sharing options...
The Red King Posted June 21 Share Posted June 21 2 hours ago, Ejecutor said: I have them from a Whatsapp group, in case someone is interested in seeing them. Be so kind as to share that? It shouldn't be against forum rules right since it's just screenshots from a video we can all watch and not a pdf of the book or anything. If not can you message me a link? Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 21 Share Posted June 21 15 minutes ago, The Red King said: Be so kind as to share that? It shouldn't be against forum rules right since it's just screenshots from a video we can all watch and not a pdf of the book or anything. If not can you message me a link? pdf24_images_merged.pdf pdf24_images_merged-1.pdf 6 12 1 Quote Link to comment Share on other sites More sharing options...
Mutton Posted June 21 Share Posted June 21 6 minutes ago, Ejecutor said: pdf24_images_merged.pdf 8.45 MB · 5 downloads pdf24_images_merged-1.pdf 1.85 MB · 3 downloads You are a hero. Quote Link to comment Share on other sites More sharing options...
Sahrial Posted June 21 Share Posted June 21 I just realized why this has been giving me weird deja vu every preview. Movement, basic attacks, rules all loaded up as “abilities” with core and faction specific ones. This is very reminiscent of 4e d&d, to me. Weird. Life is a circle. If it lands the same as 4e I’ll have a great time once 5e AoS comes out lmao 3 Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 21 Share Posted June 21 Wow. Wicked Brick would have its first limited edition case, where the case is more expensive than the mini: Limited Edition Display Case & Plaque for the Warhammer Grombrindal Co — Wicked Brick 2 Quote Link to comment Share on other sites More sharing options...
Envyus Posted June 21 Share Posted June 21 I think Blood vs Chaos Warriors makes sense. They are utterly berserk and sacrifice accuracy for more attacks. 2 1 Quote Link to comment Share on other sites More sharing options...
Beliman Posted June 21 Share Posted June 21 (edited) 9 hours ago, The Red King said: Wait no I'm arguing blood warriors SHOULD hit better not worse. Imho, blood warriors should be 3+/3+ and 3 attacks. If they want to make them a bit diferent from Chaos Warriors, gives them a 4+ save because they don't wear oversized shields. Edited June 22 by Beliman 2 Quote Link to comment Share on other sites More sharing options...
Chikout Posted June 22 Share Posted June 22 I like that they include examples of house rules. Here's one I'd use. You can choose 0 - 2 heroic traits, artefacts and mount traits and 0-1 spell lores, prayer lores and manifestation lores. You may take a total of 6 of these enhancements. You may not take the same enhancement twice. Quote Link to comment Share on other sites More sharing options...
The Red King Posted June 22 Share Posted June 22 4 hours ago, Beliman said: Imho, blood warriors should be 3+/3+ and 3 attacks. If they want to make a bit diferent from Chaos Warriors, gives them a 4+ save because they don't wear oversized shields. Good point. If they sacrifice anything to "go berserk" it should be defense. Quote Link to comment Share on other sites More sharing options...
Beliman Posted June 22 Share Posted June 22 It seems that the Champion ability couls work with ranged profiles (icon means "offensive ability"). Guarded Heroes doesn't work with Monster or Warmachine (expected). Obscuring affects everything appart from Fly keyworded units (we already know that). Once Per Battle withiut (army) cam be done once per battle per unit that use this ability (so, each ScE can return 1 time with their own Battle Trait Command). Quote Link to comment Share on other sites More sharing options...
Marcvs Posted June 22 Share Posted June 22 44 minutes ago, Beliman said: Once Per Battle withiut (army) cam be done once per battle per unit that use this ability (so, each ScE can return 1 time with their own Battle Trait Command). I am really not sure about this. Do you know if there's a point in the rules where they define who is using an ability? The SCE battle trait for instance says that the unit is the target, so it feels more as an ability used by the player Quote Link to comment Share on other sites More sharing options...
Sprues&Brews Posted June 22 Share Posted June 22 Our deep dive content is now live over at www.spruesandbrews.com Full unboxing: https://spruesandbrews.com/2024/06/22/skaventide-unboxing-and-review-warhammer-age-of-sigmar-4th-edition/ Core Rules deep dive: https://spruesandbrews.com/2024/06/22/age-of-sigmar-4th-edition-core-rules-review-and-deep-dive-skaventide-core-book/ Battle report: 3 6 Quote Link to comment Share on other sites More sharing options...
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