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5 minutes ago, novakai said:

That seem unrealistic right now as they have not release any new units for ToW. Everything either been existing old models or a new hero model at best

Bretonnia got a new plastic kit - knights on foot

Edited by azdimy
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49 minutes ago, novakai said:

That seem unrealistic right now as they have not release any new units for ToW. Everything either been existing old models or a new hero model at best

Yeah, but new resin characters are certainly a possibility and the dwarfs even got a new plastic character kit. So while its unlikely it is not impossible.

28 minutes ago, Ejecutor said:

But it was also an old unit released in modern sculpt. Maybe not the best words, but it is still "not a new unit".

There were never mini's for a dismounted KotR unit. (I think). It certainly wasn't an option with the 6th edition armybook.

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13 minutes ago, Tonhel said:

Yeah, but new resin characters are certainly a possibility and the dwarfs even got a new plastic character kit. So while its unlikely it is not impossible.

There were never mini's for a dismounted KotR unit. (I think). It certainly wasn't an option with the 6th edition armybook.

They are basically the Bretonnian Paladins on Foot:

SundayPreview Jan21 MT0 Bret3

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15 minutes ago, Ejecutor said:

They are basically the Bretonnian Paladins on Foot:

SundayPreview Jan21 MT0 Bret3

Lol, no. These are hero mini's. Never intented as a unit. The dismounted KotR are a new unit for Bretonnia and it received a plastic set. 

Edit:

Here they are listed under foot heroes.

 

Edited by Tonhel
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2 hours ago, Tonhel said:

Lol, no. These are hero mini's. Never intented as a unit. The dismounted KotR are a new unit for Bretonnia and it received a plastic set. 

Edit:

Here they are listed under foot heroes.

 

Yeah, but it is basically the same old concept. That's what I mean.

Edited by Ejecutor
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2 hours ago, Dragon-knight77 said:

Chaos Spawn & Chariot are also being transfer to TOW 

Im sure Slave to Darkness would update the Chaos lord & Sorcerer with their own version with a new name change™ as their 4E tome cycle

Free City feel like they just expand on what they have as roll the city dwarf into the current "subfaction" so stuff like a freeguild dwarf shieldwall or Dawii engineer on the Cogfort. That kind of what they implying from the Core Rulebook

 

Chaos lord and chariot are currently in the StD spearhead but it is totally possible that when new StD BT drops then they will release a new spearhead with new foot hero and without chariot. 
 

I think this is what’s happening now with combat patrol in 40K .

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1719944745772004m.jpg.d802c312e5944c8c506228b8efd46d64.jpg

I think that the new Arch-Warlock with the power spear

1719947722250963m.jpg.4737648e9a1b693a594870105317fad0.jpg

Sorry if these are hard to read.

The most important part im squinting at reading is the bottom left where it says

"They do not go into the wilderness alone either - Shiny Stormcast, Sturdy duardin, [word i can't decipher] aevlen armies [?] Are a common sight. The Dispossessed reinforce the armies with clanking, piston legged cogforts and impenetrable shieldwalls, their natural ability in architecture vital for ensuring new strongpoints weather the unforgiving landscape. Even the bloodthirsty Darkling covens and Scourge privateer fleets can be ralied to fight to the death for the greater cause.

Edited by Dragon-knight77
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53 minutes ago, Ejecutor said:

Yeah, but it is basically the same concept. That's what I mean.

No, it's not. Those 4 are heroes (paladins) one with the Grail vow, two with the questing vow and one who is still a knight of the realm. These heroes (paladins) are still a thing in the current version of Bretonnia. You still can use foot heroes (paladins) and give them a vow if you want. That is what these mini's represent.

The new unit option for Bretonnia in TOW is a dismounted KotR unit, which received a new plastic set as there were no mini's before.

Digging up some old metals released almost thirty years ago. Which were released as heroes. (Were one has clearly the Grail vow and two the questing vow. The 5th edition heraldry style is used for those mini's. In the TOW version the changed the heraldry style.) is faulty to use as proof that a dismounted KotR unit existed before.

 

 

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And in 6th ed you couldn't even have a dismounted hero, IIRC

Besides, saying that "KotR on foot are not a new unit because foot heroes exist" has as much sense as saying that "if GW ever releases heavy armoured vampire knights on foot I won't count them as new units because vampire lord exists".

Edited by michu
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12 minutes ago, michu said:

And in 6th ed you couldn't even have a dismounted hero, IIRC

Indeed, unless you took the vow of Empathy. But in fifth it was possible and now it is again possible.

Dismounted knights be it either KotR or Questing were always something Bretonnian players wanted. While in previous fluff it was looked at it with disdain by Bretonnian knights in the same way as French and Spanish knights saw it below their status to fight dismounted, contray to i.e German knights.

The dismounted KotR unit introduced in TOW is a new unit. Showing  dismounted paladins which are heroes from fifth edition to proof his point is wrong.

Your most basic version of a hero/lord is dismounted and than you can upgrade it with a mount of somekind. You don't have to, but you can.

Edited by Tonhel
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49 minutes ago, Dragon-knight77 said:

1719944745772004m.jpg.d802c312e5944c8c506228b8efd46d64.jpg

I think that the new Arch-Warlock with the power spear

1719947722250963m.jpg.4737648e9a1b693a594870105317fad0.jpg

Sorry if these are hard to read.

The most important part im squinting at reading is the bottom left where it says

"They do not go into the wilderness alone either - Shiny Stormcast, Sturdy duardin, [word i can't decipher] aevlen armies [?] Are a common sight. The Dispossessed reinforce the armies with clanking, piston legged cogforts and impenetrable shieldwalls, their natural ability in architecture vital for ensuring new strongpoints weather the unforgiving landscape. Even the bloodthirsty Darkling covens and Scourge privateer fleets can be ralied to fight to the death for the greater cause.

The art of the rat page is pretty curious. Looks rat rad!

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54 minutes ago, Tonhel said:

No, it's not. Those 4 are heroes (paladins) one with the Grail vow, two with the questing vow and one who is still a knight of the realm. These heroes (paladins) are still a thing in the current version of Bretonnia. You still can use foot heroes (paladins) and give them a vow if you want. That is what these mini's represent.

The new unit option for Bretonnia in TOW is a dismounted KotR unit, which received a new plastic set as there were no mini's before.

Digging up some old metals released almost thirty years ago. Which were released as heroes. (Were one has clearly the Grail vow and two the questing vow. The 5th edition heraldry style is used for those mini's. In the TOW version the changed the heraldry style.) is faulty to use as proof that a dismounted KotR unit existed before.

 

 

I could be wrong, but I think I read somewhere the Knights on Foot was an old (3rd or 4th ed) thing and seeing those minis or something similar. If it was not the case then it is new, yeah, like the Bone Dragon.

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1 minute ago, Theduke said:

This looks like bs as it overlooks all of the Skaven and Stormcast units that will be released after the box.  Or at least that's my take on it.  

My take is that it means they’re either leaked (Which SGA Warhound did for Skaven and I don’t know if anyone did it for Stormcast) or they’ve been revealed. The real clue it’s bull is because it implies GW would ever give the Idoneth anything 🙃

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36 minutes ago, Augusto said:

https://whfb.lexicanum.com/wiki/List_of_Bretonnia_units

that could be of some help. theres mention of knights on foot in 3th

Oh man, that's a long way back, early eighties and this has not much to to do with what Warhammer was the last thirty years. There was no lady of the lake, no Grail knights, no Questing knights, no knights of the realm.

The concept of the Grail and the lady of the Lake which is Bretonnian at its core didn't even exist. It was just a bunch of units that used foundry/citadel mini's.

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Apparently in 4chan they saying that  

Warp Grinder dead along with Censer bearer & Gutter runer

Warp Grinders Have Amazing Idle Animations - YouTube

but Doom-flayer are still around (so is acolytes) 

See Total War: Warhammer 2's new doom flayers in action | PC Gamer

>Corruptor prayers: 13" range, rest of battle any time target move they take D3 mw. Re-roll chants. Last prayer is 2D3 MW. Can continue to use these throughout the game and once per turn if a Pestilens priest rolls a 6 on a prayer you pop one off.
>Plague Monks have the same profile as Clanrats, but a 6+ save and do mortals when they die on a roll of 6.
>Deceiver has a min 4 redeploy for Eshin Infantry ability.
>Deathmaster had a run and charge/shoot for Eshin units within 12" including himself. He has hit rolls of 1-4 always miss him and then run + charge/shoot (which also applies to him). Crit auto wound on shooting, crit mortals on melee.
>Night Runners still have shooting and the redeploy.
>Bombardier no longer a wizard; weapon profile is 18", 2 att, 4+,3+,-1, D6 anti-infantry 1, can overcharge to make the missile d3+3 damage. +1 to hit shooting into 10 or more models.
>Arch-warlock down to wizard 1, no storm but skryre units wholly within 13" ignore the -1 to hit for using covering fire. 4+ save. Gauntlet is 6, 2+,4+,-2,1, shoot in combat.

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2 hours ago, Dragon-knight77 said:

Apparently in 4chan they saying that  

Warp Grinder dead along with Censer bearer & Gutter runer

Warp Grinders Have Amazing Idle Animations - YouTube

but Doom-flayer are still around (so is acolytes) 

See Total War: Warhammer 2's new doom flayers in action | PC Gamer

>Corruptor prayers: 13" range, rest of battle any time target move they take D3 mw. Re-roll chants. Last prayer is 2D3 MW. Can continue to use these throughout the game and once per turn if a Pestilens priest rolls a 6 on a prayer you pop one off.
>Plague Monks have the same profile as Clanrats, but a 6+ save and do mortals when they die on a roll of 6.
>Deceiver has a min 4 redeploy for Eshin Infantry ability.
>Deathmaster had a run and charge/shoot for Eshin units within 12" including himself. He has hit rolls of 1-4 always miss him and then run + charge/shoot (which also applies to him). Crit auto wound on shooting, crit mortals on melee.
>Night Runners still have shooting and the redeploy.
>Bombardier no longer a wizard; weapon profile is 18", 2 att, 4+,3+,-1, D6 anti-infantry 1, can overcharge to make the missile d3+3 damage. +1 to hit shooting into 10 or more models.
>Arch-warlock down to wizard 1, no storm but skryre units wholly within 13" ignore the -1 to hit for using covering fire. 4+ save. Gauntlet is 6, 2+,4+,-2,1, shoot in combat.

I hope the grinders aren't gone... I just converted a couple :( lol

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7 hours ago, Tonhel said:

Yeah, but new resin characters are certainly a possibility and the dwarfs even got a new plastic character kit. So while its unlikely it is not impossible.

There were never mini's for a dismounted KotR unit. (I think). It certainly wasn't an option with the 6th edition armybook.

New single  hero model yes, but looking how disappointing the orc and dwarf release was, there been nothing really new or worthwhile after the game launch  

Edited by novakai
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10 hours ago, Tonhel said:

No, it's not. Those 4 are heroes (paladins) one with the Grail vow, two with the questing vow and one who is still a knight of the realm. These heroes (paladins) are still a thing in the current version of Bretonnia. You still can use foot heroes (paladins) and give them a vow if you want. That is what these mini's represent.

The new unit option for Bretonnia in TOW is a dismounted KotR unit, which received a new plastic set as there were no mini's before.

Digging up some old metals released almost thirty years ago. Which were released as heroes. (Were one has clearly the Grail vow and two the questing vow. The 5th edition heraldry style is used for those mini's. In the TOW version the changed the heraldry style.) is faulty to use as proof that a dismounted KotR unit existed before.

 

 

There were dismounted Knights during third edition in 90s.

The Ravening Hordes 4ed have them and the Bretonnian Mortar.

Edited by Nezzhil
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First impression of Destruction Factions:

- Ironjawz: The Stormcast or Slaves of Destruction. Big elite units and big support units that make them really strong. The problem is the low number of models, that make OC really hard.

- Kruleboyz: A fresh surprise, the casino army but each win is a big buff or debuff. It is really hard to play against them if your rival is a good player. They are the wardens of the Mystic Shield.

- Sons of Behemat: The same but polished. It is hard to mantain the OC if your Mega are wounded but you hit harder than before. Each Gargant have his role.

- Ogor Mawtribes: It is hard to explain, good warscrolls with others really bad. Not so spicy and you don't have a bunch of tools like Ironjawz. Maybe gluttons, plastic hunter, wizards and Beastclaw plastic models are the way to play. It is pretty clear that they don't want to sell some old models.

- Gloomspite Gitz: My main army. Say goodbye to the "mono list". Squigs are bullets. Moonclan are not strong, Spiderfang are support pieces. Troggoths require support for OC or tactics. I am so sorry for all the lads that only want to play a thematic army. If you try to play only one part is like returning to second edition book.

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1 hour ago, Nezzhil said:

There were dismounted Knights during third edition in 90s.

The Ravening Hordes 4ed have them and the Bretonnian Mortar.

In Warhammer third edition, Bretonnia was a copy of the Empire. There was no lady of the Lake and no Grail. With 4th edition they started again with Bretonnia. They introduced Gilles and his Grail companions. The concept of the lady of the Lake and the Grail, the vows, the code of honour and etc... .

Since than the different vows and knights were created. Errant knights -> knights of the Realm -> Questing Knights -> Grail knights.

The concept of a knight of the Realm didn't exist in third edition.

The first real Bretonnian armybook was released during 5th edition and they had no option for dismounted knights of the realm.

There were also no dismounted Knights of the realms mini's that weren't heroes. Afaik since the retconnected concept of Bretonnian after third edition with the introduction of the Grail and Gilles and his Grail companions there never was a dismounted KotR unit. 

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1 minute ago, Tonhel said:

In Warhammer third edition, Bretonnia was a copy of the Empire. There was no lady of the Lake and no Grail. With 4th edition they started again with Bretonnia. They introduced Gilles and his Grail companions. The concept of the lady of the Lake and the Grail, the vows, the code of honour and etc... .

Since than the different vows and knights were created. Errant knights -> knights of the Realm -> Questing Knights -> Grail knights.

The concept of a knight of the Realm didn't exist in third edition.

The first real Bretonnian armybook was released during 5th edition and they had no option for dismounted knights of the realm.

There were also no dismounted Knights of the realms mini's that weren't heroes. Afaik since the retconnected concept of Bretonnian after third edition with the introduction of the Grail and Gilles and his Grail companions there never was a dismounted KotR unit. 

Omg, always the same... Third edition is third edition, you can not compare any faction at that moment, you use that edition for concepts... Dismounted models existed for Bretonnia, that's a fact. Even ToW Bretonnia infamy army claimed about the old Mortar as a returning old concept.

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