Lucentia Posted 3 hours ago Share Posted 3 hours ago KO just remain a tricky thing to get right, I think, it's a difficult challenge to find the ideal mid-point between high mobility shooting nightmare and peashooter sitting ducks, they've never really managed to hit the sweetshop, imo. But it also seems like they were deliberately focusing on a handful of factions for more in-depth tweaking, and mostly cost adjustments for the rest. Also, grumblingly, I've been playing FEC since 4th launched and they're basically fine! They play perfectly normal, fun warhammer, it's hardly their problem that the top-performers are buzzing around with weird, rule-bending gimmicks or whatever! ( Though it would be nice if Ushoran wasn't mandatory in every list, at least he looks sweet!) 3 Quote Link to comment Share on other sites More sharing options...
Sarouan Posted 3 hours ago Share Posted 3 hours ago (edited) 5 minutes ago, Ejecutor said: Are they making emphasis because of them going live soon? Not especially, they usually advertise something for Warhammer TV on wednesday. The Hammer and Bolter episode not being like the same style than the previous one is the real news, to me. TBH, I liked Blacktalon series but it's not like it's great plot. Interrogator was more elaborated, to me. But the pace at which real content of interest is released is not worth taking a yearly subscription. Just one month, you've seen it all. Edited 3 hours ago by Sarouan Quote Link to comment Share on other sites More sharing options...
Beliman Posted 3 hours ago Share Posted 3 hours ago 15 minutes ago, Neil Arthur Hotep said: Yeah, it's not even just ranged units. For hybrid units, it's worst. Quote Link to comment Share on other sites More sharing options...
Chikout Posted 3 hours ago Share Posted 3 hours ago 5 minutes ago, Ejecutor said: Are they making emphasis because of them going live soon? These Are the New Animations Coming to Warhammer TV - Warhammer Community (warhammer-community.com) Genuinely excited for a new season of Blacktalon. It was the first Warhammer show that I really enjoyed. The first faq is good. They didn't nerf anything too hard but they altered quite a few things that were OP and helped some of the weaker factions. I think they'll need to nerf Lumineth, Nighthaunt and manifestations again but doing it gradually is the right approach. 2 Quote Link to comment Share on other sites More sharing options...
Beliman Posted 2 hours ago Share Posted 2 hours ago 13 minutes ago, Lucentia said: KO just remain a tricky thing to get right, I think, it's a difficult challenge to find the ideal mid-point between high mobility shooting nightmare and peashooter sitting ducks, they've never really managed to hit the sweetshop, imo. It's simole, don't even try that. Give us melee tools (they are at that point with assault boat and Crit/MW to skywardens). But that's not enough, we need tools to deal with manifestations, prayers, magic and terrain. And this tools doesn't have anything to do with ranged profiles. That's our main problem (appart from buying with 320+ points our Battle Traits). Quote Link to comment Share on other sites More sharing options...
LordSolarMach Posted 2 hours ago Share Posted 2 hours ago 1 hour ago, PraetorDragoon said: If GW would release spearhead vs spearhead boxes I would buy them all. Oooooh, now that's an idea. Vs Boxes, where both sides get Spearhead rules... 2 Quote Link to comment Share on other sites More sharing options...
Sigmarusvult Posted 2 hours ago Share Posted 2 hours ago We were so closed... 🧂 4 Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted 2 hours ago Share Posted 2 hours ago 1 hour ago, Sarouan said: Not especially, they usually advertise something for Warhammer TV on wednesday. The Hammer and Bolter episode not being like the same style than the previous one is the real news, to me. TBH, I liked Blacktalon series but it's not like it's great plot. Interrogator was more elaborated, to me. But the pace at which real content of interest is released is not worth taking a yearly subscription. Just one month, you've seen it all. It will be interesting to see what's the plot for Blacktalon 2. Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted 1 hour ago Share Posted 1 hour ago 3 minutes ago, Ejecutor said: It will be interesting to see what's the plot for Blacktalon 2. My prediction is that suddenly, an even blacker talon appears! (I have not watched Blacktalon and don't know what it is about.) 1 Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted 1 hour ago Share Posted 1 hour ago 54 minutes ago, LordSolarMach said: Oooooh, now that's an idea. Vs Boxes, where both sides get Spearhead rules... In the end it would be the same boxes, it would need just rules for them to be played as spearheads. In fact, it is a solid idea. Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted 1 hour ago Share Posted 1 hour ago 2 minutes ago, Neil Arthur Hotep said: My prediction is that suddenly, an even blacker talon appears! (I have not watched Blacktalon and don't know what it is about.) Blacktalon vs Boldtalon. 1 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted 1 hour ago Share Posted 1 hour ago 3 minutes ago, Ejecutor said: Blacktalon vs Boldtalon. I appreciate a nice font-based joke. 1 Quote Link to comment Share on other sites More sharing options...
Grimrock Posted 1 hour ago Share Posted 1 hour ago (edited) I feel like I'm missing something. In the article it says that they 'made Malevolent Maelstrom’s Morbid Detonation mandatory when it reaches six maelstrom points.' but it doesn't look like they actually changed anything. If they wanted to make Morbid Detonation mandatory they would have needed to change it to a Passive ability right? Pretty sure I have the updated document since I can see the casting changes and the changes to Purple Sun and Ravenaks, just no change to the Maelstrom. Edited 1 hour ago by Grimrock Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted 1 hour ago Share Posted 1 hour ago (edited) 5 minutes ago, Grimrock said: I feel like I'm missing something. In the article it says that they 'made Malevolent Maelstrom’s Morbid Detonation mandatory when it reaches six maelstrom points.' but it doesn't look like they actually changed anything. If they wanted to make Morbid Detonation mandatory they would have needed to change it to a Passive ability right? Pretty sure I have the updated document since I can see the casting changes and the changes to Purple Sun and Ravenaks, just no change to the Maelstrom. I did not check the old wording again, but in the update document it now says something along the lines of "You must (and can only) use this ability when the Maelstrom has 6 maelstrom points". That definitely seems like it would be mandatory. Edited 1 hour ago by Neil Arthur Hotep 1 1 Quote Link to comment Share on other sites More sharing options...
Marcvs Posted 1 hour ago Share Posted 1 hour ago 5 minutes ago, Grimrock said: I feel like I'm missing something. In the article it says that they 'made Malevolent Maelstrom’s Morbid Detonation mandatory when it reaches six maelstrom points.' but it doesn't look like they actually changed anything. If they wanted to make Morbid Detonation mandatory they would have needed to change it to a Passive ability right? Pretty sure I have the updated document since I can see the casting changes and the changes to Purple Sun and Ravenaks, just no change to the Maelstrom. it's this change 1 Quote Link to comment Share on other sites More sharing options...
Grimrock Posted 1 hour ago Share Posted 1 hour ago 3 minutes ago, Marcvs said: it's this change Ah, ok so it's in the Battle Profile & Rules update, but they missed it from the actual Endless Spells document. I guess they'll have to re-upload that one at some point. It's weird that they've put it in the Declare part as you typically have the option to declare or not. Would have been cleaner to just change that ability to a End of Any Turn (Passive) ability IMO. Quote Link to comment Share on other sites More sharing options...
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