Tizianolol Posted June 25, 2021 Share Posted June 25, 2021 Guys you know where I can find Chosen on tabletop simulator? Thx a lot! Quote Link to comment Share on other sites More sharing options...
Qoolin Posted June 26, 2021 Share Posted June 26, 2021 19 hours ago, SpiritofHokuto said: Their Finest Hour is pretty nuts on a unit, combine it with All Out Attack and generally they're 2+ to hit/wound and saves. Unfortunately not possible. Bonuses to hit/wound are capped on +1/-1 and +1 for saves. 13.3 in new Core Rules. Quote Link to comment Share on other sites More sharing options...
shalvan Posted June 26, 2021 Share Posted June 26, 2021 Just now, Qoolin said: Unfortunately not possible. Bonuses to hit/wound are capped on +1/-1 and +1 for saves. 13.3 in new Core Rules. Still possible to stack versus penalties to hit/wound (do they exist?) and rend such as Shining Company or Locus of Change. Quote Link to comment Share on other sites More sharing options...
Qoolin Posted June 26, 2021 Share Posted June 26, 2021 14 minutes ago, shalvan said: Still possible to stack versus penalties to hit/wound (do they exist?) and rend such as Shining Company or Locus of Change. Ah. That's true. I didn't think about penalties. Makes more sense now. Quote Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted June 26, 2021 Share Posted June 26, 2021 32 minutes ago, Qoolin said: Unfortunately not possible. Bonuses to hit/wound are capped on +1/-1 and +1 for saves. 13.3 in new Core Rules. I meant that Varanguard are baseline 3+ to hit/wound and save and with Finest Hour and All Out Attack they can easily bump all of those to a 2+. Quote Link to comment Share on other sites More sharing options...
Grimbok Posted June 29, 2021 Share Posted June 29, 2021 I’m thinking of buying a group of varanguard for my army. Which weapon option is the all round best? I lean towards daemonforged blades. What are your thoughts and experiences? Grimbok Quote Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted June 29, 2021 Share Posted June 29, 2021 12 hours ago, Grimbok said: I’m thinking of buying a group of varanguard for my army. Which weapon option is the all round best? I lean towards daemonforged blades. What are your thoughts and experiences? Grimbok With the Curse prayer standard Ensorcelled Weapons stock has gone up, especially in combination Mark of Nurgle. Hell Fellspears are still legit even with Mark of Khorne as they'll get the +1 to wound regardless of charging (and possibly negate -1 to wound). Quote Link to comment Share on other sites More sharing options...
Howdyhedberg Posted July 1, 2021 Share Posted July 1, 2021 Do any of you know why there is a dead chaos warrior on the Belakor model? Quote Link to comment Share on other sites More sharing options...
Pyrk Posted July 1, 2021 Share Posted July 1, 2021 Be'lakor is out for himself and won't hesitate to sacrifice or kill his own team in the process. You can treat it as a warrior on his side that died fighting for him, or part of another Chaos warband that was an obstacle to Be'lakor's ambitions. 1 Quote Link to comment Share on other sites More sharing options...
Archion89 Posted July 1, 2021 Share Posted July 1, 2021 Perhaps a warrior loyal to Archaon? He's out for himself now and his actions are putting a damper into Archaon's plans so imagine a bit of chaos civil war in that regard. 1 Quote Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted July 1, 2021 Share Posted July 1, 2021 (edited) Having another stab at things. Obviously subject to change with the upcoming FAQs. But throwing out 3 prayers, 3 useful spells and two Oracular Visions together with the +1 wound from the General seems pretty nice. Allegiance: Slaves to Darkness- Damned Legion: IdolatorsBattle CompanyIdolator Lord on Chaos Chariot (105)- General- Command Trait: Fiery Orator- Artefact: Amulet of Destiny- Mark of Chaos: Khorne- Prayer: Blessings of Khorne, CurseChaos Lord (120)- Reaperblade & Daemonbound Steel- Artefact: Arcane Tome - Spell: Whispers of Chaos- Mark of Chaos: Tzeentch 5 x Chaos Knights (170)- Ensorcelled Weapons- Mark of Chaos: Khorne5 x Chaos Knights (170)- Ensorcelled Weapons- Mark of Chaos: Khorne30 x Chaos Marauders (270)- Axes & Shields- Mark of Chaos: Khorne20 x Chaos Warriors (400)- Halberd & Shield- Mark of Chaos: Khorne9 x Untamed Beasts (70) - Mark of Chaos: Khorne Chaos Warshrine (185)- Mark of Chaos: Khorne - Prayer: Heal Warlord Chaos Sorcerer Lord (115)- Mark of Chaos: Tzeentch- Spell: Binding DamnationChaos Sorcerer Lord (115)- Mark of Chaos: Tzeentch- Spell: Mask of DarknessSlaves to Darkness Daemon Prince (210)- Sword- Mark of Chaos: Khorne9 x Untamed Beasts (70)- Mark of Chaos: KhorneTotal: 2000 / 2000 Edited July 1, 2021 by SpiritofHokuto 1 Quote Link to comment Share on other sites More sharing options...
LordDave Posted July 1, 2021 Share Posted July 1, 2021 On 6/21/2021 at 7:09 PM, Ekrund Oath Splitters said: Hey guys! Which is our better Faction endless spell? I used to play Desolators waaaay back but just recently got back into AoS due to 3.0 and want to go as Ravagers and have 85pts left over, this is the lists ive cobbled together so far but I dont know if the Realmscourge Rupture is worth it? Skilfingar Allegiance: Slaves to Darkness Damned Legion: Ravagers Mortal Realm: Ghur Leaders: 390pts “Styrbjorn” - Chaos Lord on Daemonic Mount - 8💗 155pts Command Trait: Eternal Vendetta Artefact of Power: Helm of the Oppressor Mark of Chaos: Khorne “Bjarki” - Chaos Lord - 9💗 120pts Command Trait: Bolstered by Hatred Mark of Chaos: Khorne “Haegtesse” - Chaos Sorcerer Lord - 5💗 115pts Command Trait: Master of Magic Artefact of Power: Arcane Tome Spell: Binding Damnation Mark of Chaos: Tzeentch Battleline: 370pts “Norsii“ - 10 Chaos Warriors - 20💗 200pts Mark of Chaos: Khorne “Strovengaard” - 5 Chaos Knights - 15💗 170pts Mark of Chaos: Khorne Units: 155pts “Ulfwerenar” - 5 Wrathmongers - 15💗 155pts Endless Spells: 85pts Realmscourge Rupture - 85pts Total: 72💗 1000pts Summoning: 10 Blood Letters 9 Spire Tyrants 9 Spire Tyrants 9 Spire Tyrants Ive gone for Spire Tyrants for my Rally the Tribes as I think they look the best model wise and they seem like one of the better cultist units out of the Warcry bands. Dunno about the spell, but noticed the mongers - I’ve used the bloodsecrator as an ally, but not them - interesting idea… Quote Link to comment Share on other sites More sharing options...
Agent of Chaos Posted July 1, 2021 Share Posted July 1, 2021 @SpiritofHokuto I like your list, similar to the one I've been crafting. One thing to note in Idolators, the Warshrine becomes a Leader. That means it can't fulfill the Behemoth slot in the Battle Company Battalion. Your list is still legal though as the shrine can take the Commander slot, with both the Idolator Lord and Lord on Foot as sub commanders; Quote Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted July 1, 2021 Share Posted July 1, 2021 5 minutes ago, Agent of Chaos said: @SpiritofHokuto I like your list, similar to the one I've been crafting. One thing to note in Idolators, the Warshrine becomes a Leader. That means it can't fulfill the Behemoth slot in the Battle Company Battalion. Your list is still legal though as the shrine can take the Commander slot, with both the Idolator Lord and Lord on Foot as sub commanders; Does it lose Behemoth with becoming a Leader? I know in other armies that's the case, but I can't see where that's the case for the Warshrine? Quote Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted July 1, 2021 Share Posted July 1, 2021 In other words I put it as part of the Battle Company assuming that it's both a Leader and Behemoth. Quote Link to comment Share on other sites More sharing options...
Agent of Chaos Posted July 2, 2021 Share Posted July 2, 2021 1 hour ago, SpiritofHokuto said: Does it lose Behemoth with becoming a Leader? I know in other armies that's the case, but I can't see where that's the case for the Warshrine? Its still a behemoth. Its because it has the Priest keyword and in Idolators all Priests gain the Leader battlefield role. Yes its still part of the Battle Company but cant qualify for the "monster" slot because it has the Leader role. It can take the Commander Slot as the only requirement is the Leader role. Quote Link to comment Share on other sites More sharing options...
Howdyhedberg Posted July 2, 2021 Share Posted July 2, 2021 Thanks for the replies! I have another question. Does the ability "infernal realmwalkers" from the fraction in broken realms give belakor a 6+ ward save/FNP, or it's just for the units in the army? Quote Link to comment Share on other sites More sharing options...
Magnus The Blue Posted July 2, 2021 Share Posted July 2, 2021 On 6/25/2021 at 2:29 PM, SpiritofHokuto said: In Knights of the Empty Throne their stock has gone way up with access to Heroic Actions (and commands as they're a Hero). So much so I'm surprised they didn't get even a nominal points increase. Only annoying thing is the +1 to wound limit which is annoying for a unit that has now got 3 sources of + wound (Khorne, Lance's and Finest Hour). But as long as you don't got for both MoK and Lance's, not a bit deal (although that used to be a great option for Empty Throne general). Quote Link to comment Share on other sites More sharing options...
Boar Posted July 2, 2021 Share Posted July 2, 2021 Erratas out, reroll saves are out from Chaos Warriors changed to +1 save, same on Oracular Visions Quote Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted July 2, 2021 Share Posted July 2, 2021 15 hours ago, LordDave said: Dunno about the spell, but noticed the mongers - I’ve used the bloodsecrator as an ally, but not them - interesting idea… Fight last is always useful, especially when you can fight twice with Chaos Warriors, also I prefer the Wrathmongers over the Bloodsecrator due to them providing a huge mass of rend 1 attacks, in 2k games ill have both Bloodbound units to really juice up my anvil. 1 Quote Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted July 2, 2021 Share Posted July 2, 2021 37 minutes ago, Boar said: Erratas out, reroll saves are out from Chaos Warriors changed to +1 save, same on Oracular Visions Looks to be the same for re-rolls to saves across all factions. Overall a downgrade for StD really. Base 3+ save Warriors are nice, but now with all instances of re-rolls gone that's all they'll ever be. Can build up decent "buffers" against Rend I suppose. Quote Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted July 2, 2021 Share Posted July 2, 2021 Actually scratch that, MoT still gives re-roll saves of 1. 1 Quote Link to comment Share on other sites More sharing options...
Boar Posted July 2, 2021 Share Posted July 2, 2021 37 minutes ago, SpiritofHokuto said: Looks to be the same for re-rolls to saves across all factions. Overall a downgrade for StD really. Base 3+ save Warriors are nice, but now with all instances of re-rolls gone that's all they'll ever be. Can build up decent "buffers" against Rend I suppose. With more ways to get bouns to save I guess it was inevitable, so Mark of Tzenntch boosted? Quote Link to comment Share on other sites More sharing options...
Neverchosen Posted July 2, 2021 Share Posted July 2, 2021 31 minutes ago, SpiritofHokuto said: Actually scratch that, MoT still gives re-roll saves of 1. I am curious does the chaos warrior unit size and war-shrine ability stack? If so Tzeentch Warriors may become practically unkillable. Quote Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted July 2, 2021 Share Posted July 2, 2021 12 minutes ago, Boar said: With more ways to get bouns to save I guess it was inevitable, so Mark of Tzenntch boosted? Kind of? I guess having a blanket +1 to save for it was too powerful? 13 minutes ago, Neverchosen said: I am curious does the chaos warrior unit size and war-shrine ability stack? If so Tzeentch Warriors may become practically unkillable. Yes and no. You can only get a total of +1 to saves but the extra over that can offset the uncapped negatives rend can do. 1 Quote Link to comment Share on other sites More sharing options...
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