Lord Krungharr Posted December 17, 2019 Share Posted December 17, 2019 Monsters are cool. I wonder if they'll get a 'counts as more models than 1' rule in the next GHB? I looked at the Plague Monks scroll on the GW site, I couldn't tell how it was different, they still get the reroll hits for pairs of foetid blades, and all the upgrade dudes are there. They have a 6+ save now, is that new? Quote Link to comment Share on other sites More sharing options...
HollowHills Posted December 17, 2019 Share Posted December 17, 2019 1 minute ago, Lord Krungharr said: Monsters are cool. I wonder if they'll get a 'counts as more models than 1' rule in the next GHB? I looked at the Plague Monks scroll on the GW site, I couldn't tell how it was different, they still get the reroll hits for pairs of foetid blades, and all the upgrade dudes are there. They have a 6+ save now, is that new? It hasn't actually been updated yet. Quote Link to comment Share on other sites More sharing options...
Lord Krungharr Posted December 17, 2019 Share Posted December 17, 2019 I guess that explains my confusion. 1 Quote Link to comment Share on other sites More sharing options...
Coyote Posted December 18, 2019 Share Posted December 18, 2019 Still not updated. Quote Link to comment Share on other sites More sharing options...
Celestantpants Posted December 18, 2019 Share Posted December 18, 2019 As a stormcast player, I'm quite disappointed. The one viable list got nerfed, and we got 3 drops total on units that are terrible and still terrible even after the drops, barring the dracolines. It's honestly kinda crazy. Stormcast are trash currently and STILL get a bit of a nerf. It's unbelievable. 1 1 Quote Link to comment Share on other sites More sharing options...
readercolin Posted December 18, 2019 Share Posted December 18, 2019 29 minutes ago, Celestantpants said: As a stormcast player, I'm quite disappointed. The one viable list got nerfed, and we got 3 drops total on units that are terrible and still terrible even after the drops, barring the dracolines. It's honestly kinda crazy. Stormcast are trash currently and STILL get a bit of a nerf. It's unbelievable. And how exactly did the one viable list get nerfed? The only changes were that evocator's celestial lightning arc only triggers once in combat (which since there is no fight twice in the stormcast tome, only really nerfs the evocators when taken as allies/cities of sigmar) and then points got reduced for 3 different models. While I agree that the stardrakes still aren't particularly great at their new point totals, I found the evokitties decent at their previous point total, and great at the new one. As for previous lists, the only really competitive list prior to this was anvils + longstrikes shootcast, with gavbomb and ballista spam getting honorable mentions (though neither of those were better than 3-2 lists). None of these lists are affected by the changes, except that some may consider running kitties rather than foot evocators now. Quote Link to comment Share on other sites More sharing options...
Sactownbri Posted December 18, 2019 Share Posted December 18, 2019 I was hoping to see movement for Kharadron but it looks like GW thinks they are just fine...🤐 1 Quote Link to comment Share on other sites More sharing options...
CentralKarma Posted December 18, 2019 Share Posted December 18, 2019 32 minutes ago, Sactownbri said: I was hoping to see movement for Kharadron but it looks like GW thinks they are just fine...🤐 Seraphon, tzeentch, and overlords weren't touched, I imagine because they are about to get new tomes 6 Quote Link to comment Share on other sites More sharing options...
angrycontra Posted December 18, 2019 Share Posted December 18, 2019 My issue with slaanesh summon changes was that gw didn't into account the fact that it is still much better to summon new heroes as they will generate more dp. I mean look at the big chariot and herald on big chariot, their difference is just 3 lousy dp. Unless you really need something out now (and you are couple points short), there is no reason to ever summon the heraldless chariot. They could have fixed this issue by making these big multiwound heroes more expensive (both points and dp) so that you would have to make hard choice: "hmmm, do I summon this unit that can't generate dp now or wait for at least 1 turn to summon this hero instead" Still, complaints aside, I'm glad they nerfed slaanesh. In general I'm reasonably positive about most of the changes. Even if they won't have massive impact on giving a power boost to underpowered factions, the fact that we get more viable unit options is always a plus in my mind. Quote Link to comment Share on other sites More sharing options...
Kramer Posted December 18, 2019 Share Posted December 18, 2019 14 hours ago, tripchimeras said: think the locus change in particular is going to be meaningful... We will obviously have to wait and see though. Although I agree with this again they went the aggro route. They could also have changed the ‘+2 for greater daemons’ rule to +1. They would have achieved the same, slightly decreasing the keepers effectiveness, but not hurt the other heroes that don’t see mich table time as well. 2 Quote Link to comment Share on other sites More sharing options...
StokieRich Posted December 18, 2019 Share Posted December 18, 2019 12 hours ago, Nizrah said: we get discount on very bad warscrolls (drakes) isn't that the idea? 1 Quote Link to comment Share on other sites More sharing options...
RuneBrush Posted December 18, 2019 Author Share Posted December 18, 2019 2 hours ago, angrycontra said: My issue with slaanesh summon changes was that gw didn't into account the fact that it is still much better to summon new heroes as they will generate more dp. I mean look at the big chariot and herald on big chariot, their difference is just 3 lousy dp. Unless you really need something out now (and you are couple points short), there is no reason to ever summon the heraldless chariot. They could have fixed this issue by making these big multiwound heroes more expensive (both points and dp) so that you would have to make hard choice: "hmmm, do I summon this unit that can't generate dp now or wait for at least 1 turn to summon this hero instead" Still, complaints aside, I'm glad they nerfed slaanesh. In general I'm reasonably positive about most of the changes. Even if they won't have massive impact on giving a power boost to underpowered factions, the fact that we get more viable unit options is always a plus in my mind. Easiest solution is that summoned units don't generate DP. Still plenty of DP about in a game but you don't get the recursion imbalance. 1 1 Quote Link to comment Share on other sites More sharing options...
Titus Posted December 18, 2019 Share Posted December 18, 2019 6 hours ago, Sactownbri said: I was hoping to see movement for Kharadron but it looks like GW thinks they are just fine...🤐 Same as Tzeentch and Seraphon...does it ring a bell to you?😉 Quote Link to comment Share on other sites More sharing options...
Primes Posted December 18, 2019 Share Posted December 18, 2019 (edited) So, Hearthguard Berzerkers are now 400 for 20 making them easier to efficiently use than before, right? Could anyone explain how those are comparable to say 20 Libs for 400 or 20 Chaos Warriors for 400 or 10 Evocators for 440 etc.? Maybe I am overestimating Berzerkers due to some very bad experiences. Edited December 18, 2019 by Primes Quote Link to comment Share on other sites More sharing options...
Kasper Posted December 18, 2019 Share Posted December 18, 2019 I think a lot of the changes are OK and it is always nice that they actually care somewhat and try to make some changes. In general I'm much more of a fan of smaller changes (20-40 pts. adjustments) rather than sweeping ones. It is no fun to have invested a lot of cash and time painting an army, only to have it nerfed to oblivion which would leave a bad taste in the mouth. Some of the changes do seem like knee-****** reactions (like Slaanesh point changes) and wont really change the fundamental issues with said armies. The change to Fyreslayers HGB is actually kinda smart at first glance (changing cap from 30 to 20), but when you look into it further it is actually a buff since they get a horde discount now at 20. Fyreslayer players will likely just field 2x 20 instead of 1x30, which is much harder to deal with for many armies. It is difficult though - I'm sure GW got loads of different motivations for making changes to armies/units (sales especially) but who should they listen to for feedback for future changes? It is kinda obvious from a lot of the FAQs that they don't really playtest armies/units internally beside simply checking "does this work on the table?" rather than "is this broken OP when optimized around X, Y and Z?". Personally I'm a casual-competitive player (I don't really go to big tournaments, but I still enjoy competing with locals) but wouldn't like the game balanced around the very top players that got the "WAAC mentality". 1 Quote Link to comment Share on other sites More sharing options...
Nizrah Posted December 18, 2019 Share Posted December 18, 2019 2 hours ago, StokieRich said: isn't that the idea? No, because this warscroll are still afwul for their even lowered price... Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted December 18, 2019 Share Posted December 18, 2019 (edited) EIDT: I don't know what happen Edited December 18, 2019 by Nezzhil Quote Link to comment Share on other sites More sharing options...
Gecktron Posted December 18, 2019 Share Posted December 18, 2019 1 minute ago, Nezzhil said: Plague Monks new Warscroll Looks like the old one to me. What changed? Quote Link to comment Share on other sites More sharing options...
MisterJoshua Posted December 18, 2019 Share Posted December 18, 2019 4 minutes ago, Gecktron said: Looks like the old one to me. What changed? Nothing. That's the old one still. Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted December 18, 2019 Share Posted December 18, 2019 (edited) 6 minutes ago, Gecktron said: Looks like the old one to me. What changed? EDIT: apparently I did not remember correctly. Could be another rat unit I had in mind. Edited December 18, 2019 by zilberfrid Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted December 18, 2019 Share Posted December 18, 2019 The old one... Quote Link to comment Share on other sites More sharing options...
MisterJoshua Posted December 18, 2019 Share Posted December 18, 2019 2 minutes ago, Nezzhil said: The old one... They're the same. A classic jape Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted December 18, 2019 Share Posted December 18, 2019 OLD: NEW: Quote Link to comment Share on other sites More sharing options...
MisterJoshua Posted December 18, 2019 Share Posted December 18, 2019 2 minutes ago, Nezzhil said: OLD: NEW: I think you need to check your first link Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted December 18, 2019 Share Posted December 18, 2019 16 minutes ago, MisterJoshua said: I think you need to check your first link I think they don't redirect me because I'm in another country or something like this. LOL Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.