Duke of Mousillon Posted June 23, 2020 Share Posted June 23, 2020 41 minutes ago, Tiberius501 said: Is the Auralan Legion actually a good choice other than to get a small number of drops? For 120pts it seems a bit meh. Yeah I feel like @Falkmanon this one. It is like: well i got the units anyways so do i want to lower drops or pay the points for 10 more wardens. The battalions are nothing to build towards. Though I dont even know if I will have enough lords for a second artifact. With most of the lords being named idk if I would have 2 of our generic level 1 casters in many lists. Its not even like you need them to cast spells. They arent better at casting then any of our infantry. Not to say they are bad just mentioning that I dont know how many generic lords id play. 1 Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted June 23, 2020 Share Posted June 23, 2020 https://www.games-workshop.com/resources/catalog/product/920x950/99120104012_WarWalkerNEW_01.jpg I was watching a painting video, and it now occurs to my how the bovids link to high elves. 1 Quote Link to comment Share on other sites More sharing options...
Sleepers Posted June 23, 2020 Share Posted June 23, 2020 2 hours ago, woolf said: Guys whats your view on including Idoneth units as allies? Was thinking maybe eels + soulscryer might make sense for some added flexibility to hit back-lines (e.g. catapults)? This could be good, but also for 100 points idoneth have a mage that can give -1 to hit to an enemy... which would stack with the shining company and battle cattle aura... -3 to hit on an enemy unit seems pretty darn good. Quote Link to comment Share on other sites More sharing options...
Gecktron Posted June 23, 2020 Share Posted June 23, 2020 I found this color scheme on a french forum (they say its Ymetrica?) And I think it looks really good. Im tempted to go with that for my Lumineth force! Source: https://www.warhammer-forum.com/index.php?/topic/274075-discussion-lumineth-realm-lords/page/70/ 1 5 Quote Link to comment Share on other sites More sharing options...
Yondaime Posted June 23, 2020 Share Posted June 23, 2020 Does anyone know if the teclis's double cp spending spell works vs OBR? Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted June 23, 2020 Share Posted June 23, 2020 (edited) 6 minutes ago, Yondaime said: Does anyone know if the teclis's double cp spending spell works vs OBR? Relentless Discipline Points are not command points and are not separately worded on the scroll, so no. Edited June 23, 2020 by zilberfrid Quote Link to comment Share on other sites More sharing options...
Yuviel Lightbringer Posted June 23, 2020 Share Posted June 23, 2020 22 minutes ago, Gecktron said: I found this color scheme on a french forum (they say its Ymetrica?) And I think it looks really good. Im tempted to go with that for my Lumineth force! Source: https://www.warhammer-forum.com/index.php?/topic/274075-discussion-lumineth-realm-lords/page/70/ thanks for finding this, I will absolutely be using this as a base for my Yvresse reborn Ymetrica list. all it needs is some gold edging and the gemstones in red. Lord Eltharion will be most impressed and provide his scowl of satisafaction. Quote Link to comment Share on other sites More sharing options...
Falkman Posted June 23, 2020 Share Posted June 23, 2020 47 minutes ago, Yondaime said: Does anyone know if the teclis's double cp spending spell works vs OBR? It's not Teclis' spell, it's a standard lore spell that most wizards in the army can take. Quote Link to comment Share on other sites More sharing options...
Falkman Posted June 23, 2020 Share Posted June 23, 2020 (edited) I think this is going to be my initial goal list to build towards. I really like the look of the Stoenguard but rules-wise the seem pretty weak compared to the rest of the stuff in the army so they will not make the cut initially. For nation I think Iliatha or Zaitrec are the most interesting (and they don't have any dumb melee traits or artefacts that I have to take for my wizard heroes…) Eltharion - 220 pts Alarith Stonemage - 130 pts Scinari Cathallar - 140 pts 20 Wardens - 240 pts 20 Wardens - 240 pts 10 Sentinels - 140 pts 10 Sentinels - 140 pts 5 Dawnriders - 130 pts 5 Dawnriders - 130 pts Spirit of the Mountain - 340 pts Auralan Legion - 120 pts Hyshian Twinstones - 30 pts 2000 pts total Edited June 23, 2020 by Falkman 1 Quote Link to comment Share on other sites More sharing options...
Duke of Mousillon Posted June 23, 2020 Share Posted June 23, 2020 1 hour ago, Falkman said: For nation I think Iliatha or Zaitrec are the most interesting (and they don't have any dumb melee traits or artefacts that I have to take for my wizard heroes…) this also still stings me a bit that for a non named combat hero youd need to ally in smth from Idoneth Deepkin Quote Link to comment Share on other sites More sharing options...
Falkman Posted June 23, 2020 Share Posted June 23, 2020 3 minutes ago, Duke of Mousillon said: this also still stings me a bit that for a non named combat hero youd need to ally in smth from Idoneth Deepkin I'm kind of okay with that, the army is apparently very wizard-focused so that's a thematic choice GW made. But then still having melee traits and items that you have to take for certain nations is very weird. 1 Quote Link to comment Share on other sites More sharing options...
Tiberius501 Posted June 23, 2020 Share Posted June 23, 2020 3 minutes ago, Falkman said: I'm kind of okay with that, the army is apparently very wizard-focused so that's a thematic choice GW made. But then still having melee traits and items that you have to take for certain nations is very weird. I agree it’s quite annoying. If you make us wizards please give us items and traits that work for the army. Luckily I’m going Iliatha but you’re a little pigeon holed from the start due to the odd artefact choices. Quote Link to comment Share on other sites More sharing options...
Yuviel Lightbringer Posted June 23, 2020 Share Posted June 23, 2020 (edited) 7 minutes ago, Falkman said: I'm kind of okay with that, the army is apparently very wizard-focused so that's a thematic choice GW made. But then still having melee traits and items that you have to take for certain nations is very weird. To be fair the stonemage is no slouch in combat in ymetrica, armed with the artifact. 3" 2-4 attacks at 3+, 3+ -1 d3 has the power to be on par with a vampire lord, then the command ability to discard your attacks to inflict d3 mortal wounds on a 2+ with the 6+ fnp and 5+ ignore spells makes quite a tanky hero. and the spell solar flair can soften a unit up nicley before the charge. not perfect I will admit but far better then we would have otherwise had with a mage who normally only makes 1 attack with a staff. Edited June 23, 2020 by Yuviel Lightbringer add info, spelling Quote Link to comment Share on other sites More sharing options...
Lucur Posted June 23, 2020 Share Posted June 23, 2020 39 minutes ago, Yuviel Lightbringer said: To be fair the stonemage is no slouch in combat in ymetrica, armed with the artifact. 3" 2-4 attacks at 3+, 3+ -1 d3 has the power to be on par with a vampire lord, then the command ability to discard your attacks to inflict d3 mortal wounds on a 2+ with the 6+ fnp and 5+ ignore spells makes quite a tanky hero. and the spell solar flair can soften a unit up nicley before the charge. not perfect I will admit but far better then we would have otherwise had with a mage who normally only makes 1 attack with a staff. I ran enough stormcast caster heroes into ACTUAL melee heroes to know that profile is not adequate for combat, though. I wonder if the battle cattle should originally have had a hero keyword? 1 1 Quote Link to comment Share on other sites More sharing options...
Falkman Posted June 23, 2020 Share Posted June 23, 2020 40 minutes ago, Yuviel Lightbringer said: To be fair the stonemage is no slouch in combat in ymetrica, armed with the artifact. 3" 2-4 attacks at 3+, 3+ -1 d3 has the power to be on par with a vampire lord, then the command ability to discard your attacks to inflict d3 mortal wounds on a 2+ with the 6+ fnp and 5+ ignore spells makes quite a tanky hero. and the spell solar flair can soften a unit up nicley before the charge. not perfect I will admit but far better then we would have otherwise had with a mage who normally only makes 1 attack with a staff. The artifact does not add any attacks, so you will have 1-3 attacks. What it does is add one damage to one attack per turn. Quote Link to comment Share on other sites More sharing options...
Yuviel Lightbringer Posted June 23, 2020 Share Posted June 23, 2020 1 minute ago, Falkman said: The artifact does not add any attacks, so you will have 1-3 attacks. What it does is add one damage to one attack per turn. Odd, the translation I have is +1 attack. draft, I will need to reclaculate. 2 minutes ago, Lucur said: I ran enough stormcast caster heroes into ACTUAL melee heroes to know that profile is not adequate for combat, though. I wonder if the battle cattle should originally have had a hero keyword? as for what a melee hero should be I tend to use the the vampire lord as a hybrid caster/fighter baseline. I don't play stormcast to know what they run but the vampire lord is 140pts for 4 3+,3+,-1, d3 attacks + cast 1/dispell 1. overall a well rounded character IMO, my mistraslation has not helped my maths but I can see the stonemage serving as an average melee support hero, the 3" range is much better then we would normaly get but beyond that the attack profile is ok and the casting power average for a basic hero. I did not factor in quartz for the additional spell or other potential benefits. Quote Link to comment Share on other sites More sharing options...
Falkman Posted June 23, 2020 Share Posted June 23, 2020 (edited) 14 minutes ago, Yuviel Lightbringer said: Odd, the translation I have is +1 attack. draft, I will need to reclaculate. Yeah, several of the translated summaries are pretty iffy. Here's the actual sentence in the book run through google translate. Also note that even without translating you can see the keywords used, the weapon adds 1 "schaden" which you can compare to the warscrolls to see that schaden = weapon damage, not attacks. Edited June 23, 2020 by Falkman 1 Quote Link to comment Share on other sites More sharing options...
Tiberius501 Posted June 23, 2020 Share Posted June 23, 2020 So... am I the only one counting down the minutes until this box releases in 4(!) entire days? I feel like time has slowed down just to stop Lumineth from being real. 1 Quote Link to comment Share on other sites More sharing options...
woolf Posted June 23, 2020 Share Posted June 23, 2020 does the double movement spell work on allies? 28'' (+charge) flying eel-missile hardly even need the soulscryer to get where u want them... Quote Link to comment Share on other sites More sharing options...
Gecktron Posted June 23, 2020 Share Posted June 23, 2020 Just now, woolf said: does the double movement spell work on allies? 28'' (+charge) flying eel-missile hardly even need the soulscryer to get where u want them... No. Only LUMINETH REALMLORD units wholly within 18" of the caster. Quote Link to comment Share on other sites More sharing options...
woolf Posted June 23, 2020 Share Posted June 23, 2020 Just now, Gecktron said: No. Only LUMINETH REALMLORD units wholly within 18" of the caster. maybe thats for the best ^^ Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted June 23, 2020 Share Posted June 23, 2020 1 hour ago, Yuviel Lightbringer said: Odd, the translation I have is +1 attack. draft, I will need to reclaculate. as for what a melee hero should be I tend to use the the vampire lord as a hybrid caster/fighter baseline. I don't play stormcast to know what they run but the vampire lord is 140pts for 4 3+,3+,-1, d3 attacks + cast 1/dispell 1. overall a well rounded character IMO, my mistraslation has not helped my maths but I can see the stonemage serving as an average melee support hero, the 3" range is much better then we would normaly get but beyond that the attack profile is ok and the casting power average for a basic hero. I did not factor in quartz for the additional spell or other potential benefits. The vampire lord also has a better save, can heal themselves in two different ways (blood chalice or doing wounds) and can raise casualties of nearby units by D3. I think the stone mage can be good, but I do not think they are hybrid fighters like we have been wanting. And I agree, I just hope there are some relics that go on High wardens or something, just to have something that is not on a squishy caster. Still, I am excited to see what the utility relics are, and you cannot go wrong with relm relics like Aetherquartz broach. Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted June 23, 2020 Share Posted June 23, 2020 We will probably have more info tomorrow or thursday. I know local stores that give the stock out as soon as they get it, so hopefully get an influx before the weekend. Also, maybe our artifacts might be able to be given to unit champions or something? Old High elves champions could often have a magic item 1 1 Quote Link to comment Share on other sites More sharing options...
Duke of Mousillon Posted June 23, 2020 Share Posted June 23, 2020 10 minutes ago, Chumphammer said: Also, maybe our artifacts might be able to be given to unit champions or something? Old High elves champions could often have a magic item I need this in my life. 1 1 1 Quote Link to comment Share on other sites More sharing options...
Acid_Nine Posted June 23, 2020 Share Posted June 23, 2020 32 minutes ago, Chumphammer said: We will probably have more info tomorrow or thursday. I know local stores that give the stock out as soon as they get it, so hopefully get an influx before the weekend. Also, maybe our artifacts might be able to be given to unit champions or something? Old High elves champions could often have a magic item hey, we had the same thoughts, just one post removed! I honestly think that we will have this in leu of having combat heroes for now. I do think that we may have more heroes when / if tyrion or another element temple comes out, but for now it makes sense if we are able to give a warden something. Worst case scenario it's something like a +1 to hit item... worst case is we can give them any relic, even the ethereal amulet, and can give everyone the effects of that relic. 1 Quote Link to comment Share on other sites More sharing options...
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