Clan's Cynic Posted June 20 Share Posted June 20 Sylvaneth Faction Focus. Blades of Khorne tomorrow, making it the final one! 1 Quote Link to comment Share on other sites More sharing options...
PraetorDragoon Posted June 20 Share Posted June 20 I really feel like Treesong should have been part of the battle traits instead of a lore. 2 Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 20 Share Posted June 20 If someone liked the new paint approach for the Stormcasts, this is interesting: Painting the Ruination Chamber – How the ’Eavy Metal Team Brought the Stormcast Eternals of Skaventide to Life - Warhammer Community (warhammer-community.com) 1 1 Quote Link to comment Share on other sites More sharing options...
woolf Posted June 20 Share Posted June 20 3 hours ago, Beliman said: Not sure about delivery and movement, time will tell. Lets gooooo KRAGBROOO Quote Link to comment Share on other sites More sharing options...
Arzalyn Posted June 20 Share Posted June 20 3 hours ago, PraetorDragoon said: I really feel like Treesong should have been part of the battle traits instead of a lore. I agree, specially if they ever give us another spell lore choice latter on. Quote Link to comment Share on other sites More sharing options...
woolf Posted June 20 Share Posted June 20 ok so General Chatter friends, what do we think about Tree ppl? Did they get Slaaneshed or looking strong? Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 20 Share Posted June 20 It looks strong to me, but lets see once we see the overall picture. 1 Quote Link to comment Share on other sites More sharing options...
Sahrial Posted June 20 Share Posted June 20 8 minutes ago, woolf said: ok so General Chatter friends, what do we think about Tree ppl? Did they get Slaaneshed or looking strong? Seems fine so far. The closer to the focused being done the more I’m of the opinion we won’t really know anything for sure until the index is released. 1 Quote Link to comment Share on other sites More sharing options...
ScionOfOssia Posted June 20 Share Posted June 20 52 minutes ago, woolf said: ok so General Chatter friends, what do we think about Tree ppl? Did they get Slaaneshed or looking strong? They look strong. Not as strong as S2D, but definitely in the upper 40-30%. 2 Quote Link to comment Share on other sites More sharing options...
MitGas Posted June 20 Author Share Posted June 20 1 hour ago, woolf said: ok so General Chatter friends, what do we think about Tree ppl? Did they get Slaaneshed or looking strong? More on the strong side so far IMO. But like I always say, it‘s way too early to say much about any of them overall. 1 Quote Link to comment Share on other sites More sharing options...
woolf Posted June 20 Share Posted June 20 1 hour ago, MitGas said: More on the strong side so far IMO. But like I always say, it‘s way too early to say much about any of them overall. At least not beating your casting this time! Quote Link to comment Share on other sites More sharing options...
MitGas Posted June 20 Author Share Posted June 20 22 minutes ago, woolf said: At least not beating your casting this time! IMG_3399.mp3 They never did! Sorry, had to save this... Homelander laughing exactly like Bryan Fury, I didn't know I could love the guy more. Quote Link to comment Share on other sites More sharing options...
Arzalyn Posted June 20 Share Posted June 20 4 hours ago, woolf said: ok so General Chatter friends, what do we think about Tree ppl? Did they get Slaaneshed or looking strong? Their traits got nerfed, but not unplayable. Strike and fade reduced and can be retaliated since it is end of turn and still in combat. Loss of overgrowth and woods limit to just 3 reduces mobility and make placing their right much more important. I think the playstyle will change from hit and run to choosing some points by placing woods and holding it with heals. 1 Quote Link to comment Share on other sites More sharing options...
Gailon Posted June 21 Share Posted June 21 3 hours ago, Arzalyn said: Their traits got nerfed, but not unplayable. Strike and fade reduced and can be retaliated since it is end of turn and still in combat. Loss of overgrowth and woods limit to just 3 reduces mobility and make placing their right much more important. I think the playstyle will change from hit and run to choosing some points by placing woods and holding it with heals. It feels like a kind of KO treatment. Some big and fundamental changes to make them more fun to play against, but that also likely completely changes their play style. the loss of overgrown is the killer. It will be very difficult to put trees in relevant places. And when they are in good spots they will likely be killed. 1 Quote Link to comment Share on other sites More sharing options...
Arzalyn Posted June 21 Share Posted June 21 1 hour ago, Gailon said: It feels like a kind of KO treatment. Some big and fundamental changes to make them more fun to play against, but that also likely completely changes their play style. the loss of overgrown is the killer. It will be very difficult to put trees in relevant places. And when they are in good spots they will likely be killed. Yeah it fill similar. I do hope they do get those changes right and make those rules better to play against (and don't create new ones in other factions). Overgrowth was the worst loss for me as well, mostly because I hate transporting woods for games... I may not be that bad if the opponent is dedicating his limited damage to killing woods, specially when you have 3 down as it will let you change their placement. Quote Link to comment Share on other sites More sharing options...
woolf Posted June 21 Share Posted June 21 ah too bad they removed overgrowth, i always thought it to be quite an elegant solution to work with already existing terrain... maybe its because they want faction terrain to be destructible but not normal terrain.. but could have made so that you can still attack the overgrowth I suppose and just flip it back to what it was before rather than remove if destroyed Quote Link to comment Share on other sites More sharing options...
Xil Posted June 21 Share Posted June 21 We have not seen everything yet i believe. That goes for every faction. I am sure with the index we will see some more stuff on how things can work. Spell lores, prayers, artifacts, commands, formations, etc....all things that can shake up a faction Quote Link to comment Share on other sites More sharing options...
Sahrial Posted June 21 Share Posted June 21 With the way they seem to be playing up terrain interaction this edition (it feels like there’s a lot more abilities across the board that refer to using terrain imo), I would not at all rule out Overgrown being in the spell lore or a unit ability somewhere. I would not treat it as a guarantee, but I would not rule it out, either. 1 Quote Link to comment Share on other sites More sharing options...
Clan's Cynic Posted June 21 Share Posted June 21 (edited) Blades of Khorne Faction Focus. There's nothing left to do now except play the waiting game... Quote Faction Packs will be available to download for free before Skaventide is released, and the Digital Battletomes for Stormcast Eternals, Beasts of Chaos, and Bonesplitterz very soon after. ...The waiting game sucks, lets play Hungry Hungry Hippos. Edited June 21 by Clan's Cynic Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 21 Share Posted June 21 Nice! I am more interested in the BS and BoC ones. They were supposed to have some new lore. Quote Link to comment Share on other sites More sharing options...
Ragest Posted June 21 Share Posted June 21 Everything nerfed xd Quote Link to comment Share on other sites More sharing options...
PraetorDragoon Posted June 21 Share Posted June 21 52 minutes ago, Clan's Cynic said: Blades of Khorne Faction Focus. There's nothing left to do now except play the waiting game... ...The waiting game sucks, lets play Hungry Hungry Hippos. Ah, so the Faction Packs will show up in about 3 weeks. Not too bad. Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 21 Share Posted June 21 (edited) Double Edited June 21 by Ejecutor Quote Link to comment Share on other sites More sharing options...
Ejecutor Posted June 21 Share Posted June 21 23 hours ago, Ejecutor said: If someone liked the new paint approach for the Stormcasts, this is interesting: Painting the Ruination Chamber – How the ’Eavy Metal Team Brought the Stormcast Eternals of Skaventide to Life - Warhammer Community (warhammer-community.com) Skavens time now: Mustering the Great Clans – Find Out How ’Eavy Metal Painted the Hordes of Skaven - Warhammer Community (warhammer-community.com) Is any of the clan icons a new one? 1 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted June 21 Share Posted June 21 2 hours ago, Clan's Cynic said: Blades of Khorne Faction Focus. There's nothing left to do now except play the waiting game... ...The waiting game sucks, lets play Hungry Hungry Hippos. I wish they would just give us a date for the faction packs. They must know when they are planning to put them up by now. 1 Quote Link to comment Share on other sites More sharing options...
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